Any kind of tags in particular?Grimdoomer wrote:Tag creation, I have a DDS library just about done, and I will be able to start map decompiling as soon as I finish my plugin adventure.neodos wrote:What does really work at the moment other then the UI?
Official Mutation WIP Thread
- Dragonfire
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Re: Official Mutation WIP Thread
- Grimdoomer
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Re: Official Mutation WIP Thread
I got all the way up to uldg before I fell asleep like I'm about to now.....Dragonfire wrote:Any kind of tags in particular?Grimdoomer wrote:Tag creation, I have a DDS library just about done, and I will be able to start map decompiling as soon as I finish my plugin adventure.neodos wrote:What does really work at the moment other then the UI?
Don't snort the magic, we need it for the network.
- Dragonfire
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Re: Official Mutation WIP Thread
Hmmm *waits for weap tag*
- OwnZ joO
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Re: Official Mutation WIP Thread
If there's anything you would want help on programming wise, you should catch me on IM. I'm not saying for sure I will help, but I think I feel like programming again. I haven't wanted to outside of what I have to for school for a long time.
- Grimdoomer
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Re: Official Mutation WIP Thread
The only part I would have trouble on is the DirectX crap, but I can just get some tuts for that.
Here is a up to date list of all the completed tags Mutation can currently create:
Antenna (ant!)
Biped (bipd)
Bitmap (bitm)
Crate (bloc)
Breakable Surface (bsdt)
Cloth (clwd)
Color Table (colo)
Contrail (cont)
Creature (crea)
Control (ctrl)
Decal (deca)
Decorator (DECR)
Effect (effe)
Screen Effect (egor)
Equipment (eqip)
Fog (fog)
Material Effect (foot)
Fog Path (fpch)
Garbage (garb)
Global Lighting (gldf)
Multiplayer Variant Settings (goof)
Object Properties (hlmt)
HUD Globals (hudg)
Item Collection (itmc)
Damage Effect (jpt!)
Lens Flare (lens)
Light (ligh)
Looping Sound (lsnd)
Lightmap (ltmp)
Machine (mach)
Match Globals (matg)
Multiplayer Globals (mulg)
HUD Interface (nhdt)
Particle Physics (pmov)
Projectile (proj)
Particle Model (PRTM)
Scenery (scen)
UI Option (sily)
Sky (sky)
Sound Class (sncl)
Sound Environment (snde)
Sound Mixture (snmx)
Speak (spk!)
Sound Scenery (ssce)
Shader Template (stem)
Beam Trail (tdlt)
Camera Track (trak)
Unit Dialog (udlg)
Unicode String List (unic)
Vehicle Collection (vehc)
Vehicle (vehi)
Weapon (weap)
Weather System (weat)
Here is a up to date list of all the completed tags Mutation can currently create:
Antenna (ant!)
Biped (bipd)
Bitmap (bitm)
Crate (bloc)
Breakable Surface (bsdt)
Cloth (clwd)
Color Table (colo)
Contrail (cont)
Creature (crea)
Control (ctrl)
Decal (deca)
Decorator (DECR)
Effect (effe)
Screen Effect (egor)
Equipment (eqip)
Fog (fog)
Material Effect (foot)
Fog Path (fpch)
Garbage (garb)
Global Lighting (gldf)
Multiplayer Variant Settings (goof)
Object Properties (hlmt)
HUD Globals (hudg)
Item Collection (itmc)
Damage Effect (jpt!)
Lens Flare (lens)
Light (ligh)
Looping Sound (lsnd)
Lightmap (ltmp)
Machine (mach)
Match Globals (matg)
Multiplayer Globals (mulg)
HUD Interface (nhdt)
Particle Physics (pmov)
Projectile (proj)
Particle Model (PRTM)
Scenery (scen)
UI Option (sily)
Sky (sky)
Sound Class (sncl)
Sound Environment (snde)
Sound Mixture (snmx)
Speak (spk!)
Sound Scenery (ssce)
Shader Template (stem)
Beam Trail (tdlt)
Camera Track (trak)
Unit Dialog (udlg)
Unicode String List (unic)
Vehicle Collection (vehc)
Vehicle (vehi)
Weapon (weap)
Weather System (weat)
Don't snort the magic, we need it for the network.
- Zieon Eslador
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Re: Official Mutation WIP Thread
Properly? As in creating new character, biped, and hlmt tags that work in campaign properly?
Wait, no [char]...? Well, I can wait.
Wait, no [char]...? Well, I can wait.
Zieon Eslador (1:23:09 AM): I haven't seen Watchmen, but I plan to eventually...
NotZachary (1:23:15 AM): it has nukes, random things happening, and retards screaming
NotZachary (1:23:19 AM): kinda like MW2
NotZachary (1:23:15 AM): it has nukes, random things happening, and retards screaming
NotZachary (1:23:19 AM): kinda like MW2
- OwnZ joO
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Re: Official Mutation WIP Thread
I haven't every really extensively looked at DirectX. I've never had the attention to understand what all it was doing.
~XZ~Wrong Thread MB?
~XZ~Wrong Thread MB?
- Dragonfire
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Re: Official Mutation WIP Thread
I can has [mode] tag completion?
- OwnZ joO
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Re: Official Mutation WIP Thread
I was referring to his mention of DirectX in the beginning of his large post above mine.
- Eaton
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Re: Official Mutation WIP Thread
Any progress? Ive put all of my projects on hold because I've been waiting for this.
- Grimdoomer
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Re: Official Mutation WIP Thread
I've been busy with school this week, and I've been taken naps every day. I plan to work on it coding wise this weekend, I just need to get those assholes of plugins done. Also I have no idea what day it is
Don't snort the magic, we need it for the network.
- Gary
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Re: Official Mutation WIP Thread
It's Wednesday, though it's almost Thursday.
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Re: Official Mutation WIP Thread
Now today is Thursday.
We are the last stand.
Aumman Anubis wrote:I'm still trying to figure out how a cat grooming defeats a failing economy.
- Grimdoomer
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Re: Official Mutation WIP Thread
I have a small update, Mutation will be shipped with a completed phmo, scnr, sbsp and UI tags.
Don't snort the magic, we need it for the network.
- XZodia
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Re: Official Mutation WIP Thread
Why not just release them? Correct me if I'm wrong but it'll be a while before you finish mutation...Grimdoomer wrote:I have a small update, Mutation will be shipped with a completed phmo, scnr, sbsp and UI tags.
Just out of curiosity did you do phmo yourself or convert mine?
- Grimdoomer
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Re: Official Mutation WIP Thread
I'm still working on the others, and I'll probally redo it myself.xzodia wrote:Why not just release them? Correct me if I'm wrong but it'll be a while before you finish mutation...Grimdoomer wrote:I have a small update, Mutation will be shipped with a completed phmo, scnr, sbsp and UI tags.
Just out of curiosity did you do phmo yourself or convert mine?
Don't snort the magic, we need it for the network.
- Eaton
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Re: Official Mutation WIP Thread
Shipped? Lol. Mutation will be sold in stores?Grimdoomer wrote:I have a small update, Mutation will be shipped with a completed phmo, scnr, sbsp and UI tags.
Anyway, cool.
- Gary
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Re: Official Mutation WIP Thread
So when can I pick my copy up at wal-mart?
And what would you say your progress is?
And what would you say your progress is?
- Grimdoomer
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Re: Official Mutation WIP Thread
Completing plugins.
Don't snort the magic, we need it for the network.
- Click16
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Re: Official Mutation WIP Thread
hurray! [/hurray]
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Re: Official Mutation WIP Thread
Any progress? I'm not trying to annoy you, I'm just curious ^^
We are the last stand.
Aumman Anubis wrote:I'm still trying to figure out how a cat grooming defeats a failing economy.
- neodos
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Re: Official Mutation WIP Thread
Guess what, no?
This is just another so glorious, dead project
This is just another so glorious, dead project
- JacksonCougar
- Huurcat
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Re: Official Mutation WIP Thread
Neodos, this is as dead as Soffish; that being said Soffish is very much alive.
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Re: Official Mutation WIP Thread
k... I thought it was too good to be true.neodos wrote:Guess what, no?
This is just another so glorious, dead project
We are the last stand.
Aumman Anubis wrote:I'm still trying to figure out how a cat grooming defeats a failing economy.
- Eaton
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Re: Official Mutation WIP Thread
It's not dead. Grim is a busy person. He said it would be more of a summer project.