
Thanks for the help, Jackson!
Doesn't do raw data yet, only meta. There also seems to be a problem where when you inject, the Primary magic needs to be adjusted, once that is complete, I'll test some results.sanatarium wrote:Nice work, got pics?
Thats a shit hack. Do NOT only read it as a 16 bit integer because it is NOT it's 32 bits. It's hacks like that which cause applications like entity to brick your maps, and then everyone wonders why their maps break...bumlove wrote:change ident to a short and 2 padding and it will give you the tags index position/datum
After rereading this, and actually thinking about what bum was saying before I definitely agree with Grim, but will give some advice on what to do as well.Grimdoomer wrote:Thats a shit hack. Do NOT only read it as a 16 bit integer because it is NOT it's 32 bits. It's hacks like that which cause applications like entity to brick your maps, and then everyone wonders why their maps break...bumlove wrote:change ident to a short and 2 padding and it will give you the tags index position/datum
Code: Select all
short num = (short) ((ident & 0xFFFF0000) >> 16);
Code: Select all
short num = (short) (ident & 0x0000FFFF);
Why the fuck would you waste yours and the communities time by starting a whole new editor, when sunfish and mutation can just be added on to... Your going to redo a bunch of work..... thats ALREADY done... then get bored of the program right around the time they did... so just add on to theirs. Not to be a dick of course..... just direct.Click16 wrote:
And so it begins...
MTW wrote:You're the leader of the Halo Kiddies.
MTW wrote:don't make me DDoS you.
What game is this for?Xerax wrote:long time no see, eh.
That is Halo 3. But It also supports Reach Beta, Reach, Halo 4 Beta and other internal builds.Zaid wrote:What game is this for?
Nice theme, Is it the theme from Visual studio 2012?
MTW wrote:You're the leader of the Halo Kiddies.
MTW wrote:don't make me DDoS you.