bumlove wrote:I'll keep on with C# and probably take up that 15 minutes asking questions
:Thumbs Up:
Thrasher Alpha wrote:
Ogrish wrote:Ive always wondered why i cant find the sky reflexive in the scnr in your entity.
If i load the scnr and view idents in any of the old entity's i can swap sky's, but in all of the 2.0 and up, its hidden
Plugins maybe?
Try deselecting "Scan with ENT" then select the SCNR tag and see if the sky is there. I can see it and swap it no problem, so I'd assume it's with your plugins or the map you are looking at has no sky.
just updated Entity, and imediatly sonar called it a virus, WTF!
I DONT KNOW WHY IT REMOVED IT, Fucking Norton, parinoid app of the year
Full Path: Not Available
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On computers as of:
9/17/2009 at 8:56:44 AM
Last Used:
9/17/2009 at 8:56:44 AM
Startup Item:
No
Launched:
Yes
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Very Few Users
Fewer than 5 users in the Norton Community have used this file.
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High
This file risk is high.
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Threat Details
SONAR Protection monitors for suspicious program activity on your computer.
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Origin
Downloaded from URL Not Available
Source File:
entity.exe
File Created:
updateent.exe
File Created:
entity.exe
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File Actions
File: c:\documents and settings\owner\my documents\ogrish\entity 2.1.6\entity 2.1\entity.exe
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File: c:\documents and settings\owner\my documents\ogrish\entity 2.1.6\entity 2.1\globals.dll
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File: c:\documents and settings\owner\my documents\ogrish\entity 2.1.6\entity 2.1\jacksonsoft.customtabcontrol.dll
Removed
File: c:\documents and settings\owner\my documents\ogrish\entity 2.1.6\entity 2.1\metaeditor.dll
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File: c:\documents and settings\owner\my documents\ogrish\entity 2.1.6\entity 2.1\xdevkit.dll
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File: c:\documents and settings\owner\my documents\ogrish\entity 2.1.6\entity 2.1\yelodebug.dll
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Network Actions
Event: Network activity (Performed by c:\documents and settings\owner\my documents\ogrish\entity 2.1.6\entity 2.1\entity.exe, PID:2732)
No action taken
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System Settings Actions
Event: Process start (Performed by c:\documents and settings\owner\my documents\ogrish\entity 2.1.6\entity 2.1\entity.exe, PID:2732)
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I'm hating my restore option, it's crap. It's hard to keep good coding practices when I'm coding 5-10 minutes at a time. The code sucks and it's not well thought out. I think I may icksnay the whole idea and just release the updates I already included. Time is too limited atm to do squat.
The updated version will hopefully fix the registry bug stuff. I'm gonna check into this a bit before release.
Ill be waiting, im planning on Using RTH to understand, and map out and write a tutorial for scaling polyhedra and polyhedron plane equations.
Some of the values in this area may be mislabeled, or there just confusing, once i have it figured out again, this time ill
write it all down, I plan to edit my phmo plugin so it links each corner of the four vectors in each corner of an eight sided box.
So i will only have to edit x, y, z, Instead of 24 different values, This will only be good on box shaped polyhedra, but eventually, i will expand it.
If anyone has already made sence of this, or edited there plugin simelarly please contact me
Alright, tossed it up. I don't know when I'll ever get time to work on it more, so I figured I'd at least get out what I have, source too.
You may notice there is a VERY limited support of H2V. It was requested, so I started it, but this is as far as I go. I stol...borrowed some code from Grim, so it loads H2V bitmaps and some of the basic tags, but beware it will crash on some tags and most other options. You technically could drag and drop some of the tags if you wanted I'm sure.
Anyways, that's just a side thing, the stuff most of you want is listed on the update or the first page here. A few bug fixes and such. Also, the SCNR duplication swap can be done in seconds now.
1) SCNR, right click, Duplicate
2) Name to something like ..."\unused"
3) right-click ..."\unused" and select "Set As Active Scenario Tag"
(This will swap the two, so from here on out you use the original tag name for changes, you can verify by looking at the offsets. The newer will have a larger offset)
4) Chunk Clone away!
I load my debug dash, load slayers, load yelo, start game, type in my debug address hit connect, it apears to connect, and then i make changes, but i dont see how to poke them.