Entity 2.1.24
- bumlove
- Posts: 524
- Joined: Tue Dec 11, 2007 8:10 am
- Location: England I'm not British, I'm English
Re: Entity 2.1.14
I'll keep on with C#
and probably take up that 15 minutes asking questions 
- Ogrish
- Posts: 1512
- Joined: Wed Dec 12, 2007 2:56 am
Re: Entity 2.1.14
Ive always wondered why i cant find the sky reflexive in the scnr in your entity.
If i load the scnr and view idents in any of the old entity's i can swap sky's, but in all of the 2.0 and up, its hidden
If i load the scnr and view idents in any of the old entity's i can swap sky's, but in all of the 2.0 and up, its hidden
- bumlove
- Posts: 524
- Joined: Tue Dec 11, 2007 8:10 am
- Location: England I'm not British, I'm English
Re: Entity 2.1.14
No problems my end ogrish,
Last edited by bumlove on Mon Jul 25, 2011 4:58 pm, edited 1 time in total.
-
Thrasher Alpha
- Posts: 125
- Joined: Wed Feb 23, 2011 7:30 am
Re: Entity 2.1.14
Plugins maybe?Ogrish wrote:Ive always wondered why i cant find the sky reflexive in the scnr in your entity.
If i load the scnr and view idents in any of the old entity's i can swap sky's, but in all of the 2.0 and up, its hidden
- troymac1ure
- Keeper of Entity
- Posts: 1282
- Joined: Sat Aug 09, 2008 4:16 am
- Location: British Columbia, Canada, eh
- Contact:
Re: Entity 2.1.14
:Thumbs Up:bumlove wrote:I'll keep on with C#and probably take up that 15 minutes asking questions
Try deselecting "Scan with ENT" then select the SCNR tag and see if the sky is there. I can see it and swap it no problem, so I'd assume it's with your plugins or the map you are looking at has no sky.Thrasher Alpha wrote:Plugins maybe?Ogrish wrote:Ive always wondered why i cant find the sky reflexive in the scnr in your entity.
If i load the scnr and view idents in any of the old entity's i can swap sky's, but in all of the 2.0 and up, its hidden
- Ogrish
- Posts: 1512
- Joined: Wed Dec 12, 2007 2:56 am
Re: Entity 2.1.14
Unticking scan with entity works, thanx troy
- troymac1ure
- Keeper of Entity
- Posts: 1282
- Joined: Sat Aug 09, 2008 4:16 am
- Location: British Columbia, Canada, eh
- Contact:
Re: Entity 2.1.14
No problem, but I'd look at your plugins as they obviously have an error in them.Ogrish wrote:Unticking scan with entity works, thanx troy
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Kantanomo
- Posts: 14
- Joined: Sun May 09, 2010 9:03 am
Re: Entity 2.1.14
Troy i heard you were looking for me?
- troymac1ure
- Keeper of Entity
- Posts: 1282
- Joined: Sat Aug 09, 2008 4:16 am
- Location: British Columbia, Canada, eh
- Contact:
Re: Entity 2.1.14
I sent you a PM in case you're just viewing this through guest. Got it loading the basics anyways.
- Ogrish
- Posts: 1512
- Joined: Wed Dec 12, 2007 2:56 am
Re: Entity 2.1.14
just updated Entity, and imediatly sonar called it a virus, WTF!
I DONT KNOW WHY IT REMOVED IT, Fucking Norton, parinoid app of the year
Full Path: Not Available
____________________________
____________________________
On computers as of:
9/17/2009 at 8:56:44 AM
Last Used:
9/17/2009 at 8:56:44 AM
Startup Item:
No
Launched:
Yes
____________________________
____________________________
Very Few Users
Fewer than 5 users in the Norton Community have used this file.
____________________________
High
This file risk is high.
____________________________
Threat Details
SONAR Protection monitors for suspicious program activity on your computer.
____________________________
Origin
Downloaded from URL Not Available
Source File:
entity.exe
File Created:
updateent.exe
File Created:
entity.exe
____________________________
File Actions
File: c:\documents and settings\owner\my documents\ogrish\entity 2.1.6\entity 2.1\entity.exe
Removed
File: c:\documents and settings\owner\my documents\ogrish\entity 2.1.6\entity 2.1\globals.dll
Removed
File: c:\documents and settings\owner\my documents\ogrish\entity 2.1.6\entity 2.1\jacksonsoft.customtabcontrol.dll
Removed
File: c:\documents and settings\owner\my documents\ogrish\entity 2.1.6\entity 2.1\metaeditor.dll
Removed
File: c:\documents and settings\owner\my documents\ogrish\entity 2.1.6\entity 2.1\xdevkit.dll
Removed
File: c:\documents and settings\owner\my documents\ogrish\entity 2.1.6\entity 2.1\yelodebug.dll
Removed
____________________________
Network Actions
Event: Network activity (Performed by c:\documents and settings\owner\my documents\ogrish\entity 2.1.6\entity 2.1\entity.exe, PID:2732)
No action taken
____________________________
System Settings Actions
Event: Process start (Performed by c:\documents and settings\owner\my documents\ogrish\entity 2.1.6\entity 2.1\entity.exe, PID:2732)
No action taken
____________________________
File Thumbprint - SHA:
Not Available
____________________________
File Thumbprint - MD5:
Not Available
____________________________
I DONT KNOW WHY IT REMOVED IT, Fucking Norton, parinoid app of the year
Full Path: Not Available
____________________________
____________________________
On computers as of:
9/17/2009 at 8:56:44 AM
Last Used:
9/17/2009 at 8:56:44 AM
Startup Item:
No
Launched:
Yes
____________________________
____________________________
Very Few Users
Fewer than 5 users in the Norton Community have used this file.
____________________________
High
This file risk is high.
____________________________
Threat Details
SONAR Protection monitors for suspicious program activity on your computer.
____________________________
Origin
Downloaded from URL Not Available
Source File:
entity.exe
File Created:
updateent.exe
File Created:
entity.exe
____________________________
File Actions
File: c:\documents and settings\owner\my documents\ogrish\entity 2.1.6\entity 2.1\entity.exe
Removed
File: c:\documents and settings\owner\my documents\ogrish\entity 2.1.6\entity 2.1\globals.dll
Removed
File: c:\documents and settings\owner\my documents\ogrish\entity 2.1.6\entity 2.1\jacksonsoft.customtabcontrol.dll
Removed
File: c:\documents and settings\owner\my documents\ogrish\entity 2.1.6\entity 2.1\metaeditor.dll
Removed
File: c:\documents and settings\owner\my documents\ogrish\entity 2.1.6\entity 2.1\xdevkit.dll
Removed
File: c:\documents and settings\owner\my documents\ogrish\entity 2.1.6\entity 2.1\yelodebug.dll
Removed
____________________________
Network Actions
Event: Network activity (Performed by c:\documents and settings\owner\my documents\ogrish\entity 2.1.6\entity 2.1\entity.exe, PID:2732)
No action taken
____________________________
System Settings Actions
Event: Process start (Performed by c:\documents and settings\owner\my documents\ogrish\entity 2.1.6\entity 2.1\entity.exe, PID:2732)
No action taken
____________________________
File Thumbprint - SHA:
Not Available
____________________________
File Thumbprint - MD5:
Not Available
____________________________
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Kantanomo
- Posts: 14
- Joined: Sun May 09, 2010 9:03 am
Re: Entity 2.1.14
Lol Norton dosnt like uncertified apps using network.
- Ogrish
- Posts: 1512
- Joined: Wed Dec 12, 2007 2:56 am
Re: Entity 2.1.14
So i made an exception in norton and tested it out and it worked fine, till today, now this version wont open at all.
- troymac1ure
- Keeper of Entity
- Posts: 1282
- Joined: Sat Aug 09, 2008 4:16 am
- Location: British Columbia, Canada, eh
- Contact:
Re: Entity 2.1.14
I'm hating my restore option, it's crap. It's hard to keep good coding practices when I'm coding 5-10 minutes at a time. The code sucks and it's not well thought out. I think I may icksnay the whole idea and just release the updates I already included. Time is too limited atm to do squat.
The updated version will hopefully fix the registry bug stuff. I'm gonna check into this a bit before release.
The updated version will hopefully fix the registry bug stuff. I'm gonna check into this a bit before release.
- Ogrish
- Posts: 1512
- Joined: Wed Dec 12, 2007 2:56 am
Re: Entity 2.1.14
Ill be waiting, im planning on Using RTH to understand, and map out and write a tutorial for scaling polyhedra and polyhedron plane equations.
Some of the values in this area may be mislabeled, or there just confusing, once i have it figured out again, this time ill
write it all down, I plan to edit my phmo plugin so it links each corner of the four vectors in each corner of an eight sided box.
So i will only have to edit x, y, z, Instead of 24 different values, This will only be good on box shaped polyhedra, but eventually, i will expand it.
If anyone has already made sence of this, or edited there plugin simelarly please contact me
Some of the values in this area may be mislabeled, or there just confusing, once i have it figured out again, this time ill
write it all down, I plan to edit my phmo plugin so it links each corner of the four vectors in each corner of an eight sided box.
So i will only have to edit x, y, z, Instead of 24 different values, This will only be good on box shaped polyhedra, but eventually, i will expand it.
If anyone has already made sence of this, or edited there plugin simelarly please contact me
- troymac1ure
- Keeper of Entity
- Posts: 1282
- Joined: Sat Aug 09, 2008 4:16 am
- Location: British Columbia, Canada, eh
- Contact:
Re: Entity 2.1.15
Alright, tossed it up. I don't know when I'll ever get time to work on it more, so I figured I'd at least get out what I have, source too.
You may notice there is a VERY limited support of H2V. It was requested, so I started it, but this is as far as I go. I stol...borrowed some code from Grim, so it loads H2V bitmaps and some of the basic tags, but beware it will crash on some tags and most other options. You technically could drag and drop some of the tags if you wanted I'm sure.
Anyways, that's just a side thing, the stuff most of you want is listed on the update or the first page here. A few bug fixes and such. Also, the SCNR duplication swap can be done in seconds now.
1) SCNR, right click, Duplicate
2) Name to something like ..."\unused"
3) right-click ..."\unused" and select "Set As Active Scenario Tag"
(This will swap the two, so from here on out you use the original tag name for changes, you can verify by looking at the offsets. The newer will have a larger offset)
4) Chunk Clone away!
You may notice there is a VERY limited support of H2V. It was requested, so I started it, but this is as far as I go. I stol...borrowed some code from Grim, so it loads H2V bitmaps and some of the basic tags, but beware it will crash on some tags and most other options. You technically could drag and drop some of the tags if you wanted I'm sure.
Anyways, that's just a side thing, the stuff most of you want is listed on the update or the first page here. A few bug fixes and such. Also, the SCNR duplication swap can be done in seconds now.
1) SCNR, right click, Duplicate
2) Name to something like ..."\unused"
3) right-click ..."\unused" and select "Set As Active Scenario Tag"
(This will swap the two, so from here on out you use the original tag name for changes, you can verify by looking at the offsets. The newer will have a larger offset)
4) Chunk Clone away!
- bumlove
- Posts: 524
- Joined: Tue Dec 11, 2007 8:10 am
- Location: England I'm not British, I'm English
Re: Entity 2.1.15
Awesome, I'll go to town with testing this weekend
- DoorM4n
- Posts: 2154
- Joined: Sun Dec 09, 2007 3:01 am
- Location: Houston
Re: Entity 2.1.15
Awesome update man, but is anyone having trouble with RTH? I can't get it to poke
Yelo Neighborhood works fine too.
Yelo Neighborhood works fine too.
- Ogrish
- Posts: 1512
- Joined: Wed Dec 12, 2007 2:56 am
Re: Entity 2.1.15
Drag and droping tags from map to map is still fux.
It will transfer the tags, but it breaks every link in each tag transfered.
It will transfer the tags, but it breaks every link in each tag transfered.
- DoorM4n
- Posts: 2154
- Joined: Sun Dec 09, 2007 3:01 am
- Location: Houston
Re: Entity 2.1.15
Is anyone having problems with the new Entity with RTH?
- kornman00
- Posts: 104
- Joined: Wed Jan 20, 2010 7:48 pm
Re: Entity 2.1.15
Would be easier to just use Yelo 
Or at least, reference its object game state documentation
edit: Oh wow, didn't realize the "new posts" started so far back. I was replying to the posts about "moving objects in-game"
Or at least, reference its object game state documentation
edit: Oh wow, didn't realize the "new posts" started so far back. I was replying to the posts about "moving objects in-game"
- Ogrish
- Posts: 1512
- Joined: Wed Dec 12, 2007 2:56 am
Re: Entity 2.1.15
So... how do i poke?
I load my debug dash, load slayers, load yelo, start game, type in my debug address hit connect, it apears to connect, and then i make changes, but i dont see how to poke them.
I load my debug dash, load slayers, load yelo, start game, type in my debug address hit connect, it apears to connect, and then i make changes, but i dont see how to poke them.
- Eaton
- Posts: 608
- Joined: Mon Apr 21, 2008 7:44 pm
- Location: USA
- Contact:
Re: Entity 2.1.15
Fails to load:


- DoorM4n
- Posts: 2154
- Joined: Sun Dec 09, 2007 3:01 am
- Location: Houston
- DoorM4n
- Posts: 2154
- Joined: Sun Dec 09, 2007 3:01 am
- Location: Houston
Re: Entity 2.1.15
Can somebody upload the Entity 2.1.14? I can't get a lot of features to work on 2.1.15 unfortunately 
- Zaid
- Posts: 250
- Joined: Sun Jan 09, 2011 2:07 am
Re: Entity 2.1.15
My map keeps getting corrupted after cloning chunks
