...
Oh. Right.


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[18:11] gjsdeath: maybe some phmo boxes can interact with ragdols and others can't?
[18:11] demonic5andwich: I beleive they have a priority value somewhere
At first I thought the second was sunken slightly, which made me think. Would it be possible to create the rooms & walkways of the map as one large machine and have switches that would lower them into the floor so only the top of the rooms and walkways would be above ground and the lower rooms would then be open to an underground section.
Never to late to start.DoorM4n wrote:Oh gawd, I wish I still modded.
Gjsdeath wrote:Never to late to restart.DoorM4n wrote:Oh gawd, I wish I still modded.
[color=#008000]Grimdoomer[/color] wrote: Firts we need to have a purpose for this app
my 3d skills and PS skills aren't too shabby. i'd love to help if you'll love to have me :p .Darkshallfall wrote: What you need:
Photoshop (yes, can use)
3D Studio Max (would blender, or gmax suffice?)
Onyx (don't have onyx.map)
Entity (yes, can use(I think))
Debug Bios on Xbox (shortly)