Already was.DemonicSandwich wrote: Confused yet?
Modeling and Rendering Thread
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Re: Official Halo 2 Modeling and Rendering Thread
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Re: Official Halo 2 Modeling and Rendering Thread
Im not sure how many poly that is, but its completedly round 
o, btw, it might look big, the turret is like 3-4' long

o, btw, it might look big, the turret is like 3-4' long


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- XZodia
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Re: Official Halo 2 Modeling and Rendering Thread
Stop making me want to turn shardu into a killing machine.
Click, remember... I used to be able to stand on it without it breaking and it would destroy everything you made to defeat it.
In Soviet Russia, DS touches you. Say it again and I'll do more than touch. ~DS -Oh babyDemonicSandwich wrote:See that? You see that how it is highlighted down here but it's not highlighted right there? Ah, I guess that's what I get for pirating it.
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Re: Official Halo 2 Modeling and Rendering Thread
This was ment to be a before and after thing but I changed some of the pieces after I started...Unfortunately, I didn't get my rod lengths quite right as can be seen from the red rod's on the top
R for Remnant!


R for Remnant!
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Re: Official Halo 2 Modeling and Rendering Thread
Good News! I've now got a perfectly scaled set of standard K'nex


- Grimdoomer
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Re: Official Halo 2 Modeling and Rendering Thread
Instead of Lego Star Wars, Xzodia will make K'nex Halo 

Don't snort the magic, we need it for the network.
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Re: Official Halo 2 Modeling and Rendering Thread
Ah, I remember Knex!
My fingers used to hurt after my family and I assembled a huge monstrosity lol. But looking good, xzodia. 


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Re: Official Halo 2 Modeling and Rendering Thread
@ Dark, that health kit looks higher poly then needed... can't you add a little bits with bump maps?
- DemonicSandwich
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Re: Official Halo 2 Modeling and Rendering Thread
Ah, I have some Knex at some point but mainly had legos.
Reason being that when it came time to..eh hem.."dismantle" your creation, you have to carefully disasemble the Knex to make sure you don't break any but with legos you just shove it over and watch it explode into hundreds of non-broken pieces.
I think legos were so successful because they tended to both the creative and destructive side of a child.
Reason being that when it came time to..eh hem.."dismantle" your creation, you have to carefully disasemble the Knex to make sure you don't break any but with legos you just shove it over and watch it explode into hundreds of non-broken pieces.
I think legos were so successful because they tended to both the creative and destructive side of a child.

Model Customization Pt.01|Model Customization Pt.02|Bipd Attachments|True Marker Rotations
"I'm the h4x man! Skibby Dibby Dib YoDahDubDub, YoDahDubDub"
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Re: Official Halo 2 Modeling and Rendering Thread
i had legos too, they where easier to steal 
I can never see xzodias pics

I can never see xzodias pics

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Re: Official Halo 2 Modeling and Rendering Thread
If you can't see my pics go to my gallery cause I always upload them there
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- OwnZ joO
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Re: Official Halo 2 Modeling and Rendering Thread
Looks pretty bad ass.
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Re: Official Halo 2 Modeling and Rendering Thread
I think it looks more like a bomb then a medic kit.
In Soviet Russia, DS touches you. Say it again and I'll do more than touch. ~DS -Oh babyDemonicSandwich wrote:See that? You see that how it is highlighted down here but it's not highlighted right there? Ah, I guess that's what I get for pirating it.
A cat was licking itself to the sound of potato chips.
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Re: Official Halo 2 Modeling and Rendering Thread
I'm not going to lie, that looks incredible.
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Re: Official Halo 2 Modeling and Rendering Thread
Not a bomb, but maybe something like a gun case.xxpenguinxx wrote:I think it looks more like a bomb then a medic kit.

Dark, y not try and make your OWN model instead of dupping something else, maybe like a white box for med, bc that box there looks like something that would hld guns or detonation devices


- JacksonCougar
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Re: Official Halo 2 Modeling and Rendering Thread
If the model is supposed to represent a warfare med kit, which I assume it does, then it is perfect. You do not want bright colors on your med kits because the bad guys will see it and fucking kill you. I wtf?! You think a med kit needs to have some sort of special case like Halo does?! Well lets see: in halo they are white because they are on a fucking spaceship, where the people need to be able to fucking see them. They are meant to be used by the people on the ship, not by fucking marines bunkered down on Terra-Firma trying to hide or keep from being seen.
Out of curiosity Xzodia, what is the triangle count on those Knex pieces? Can we get a wire frame render up in here?
Out of curiosity Xzodia, what is the triangle count on those Knex pieces? Can we get a wire frame render up in here?
- JacksonCougar
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Re: Official Halo 2 Modeling and Rendering Thread
It won't be very high...I'll get a render in up in a bit.JacksonCougar wrote:Out of curiosity Xzodia, what is the triangle count on those Knex pieces? Can we get a wire frame render up in here?
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Re: Official Halo 2 Modeling and Rendering Thread
All the models together come to a total of 11,641 Triangles


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