Banshee Flip Message Distance [SOLVED]

Post Reply
User avatar
DoorM4n
Posts: 2154
Joined: Sun Dec 09, 2007 3:01 am
Location: Houston

Banshee Flip Message Distance [SOLVED]

Post by DoorM4n »

Hey,

So let me start off by saying that I have 4 holes in my map. All of them seem to be miniscule or unnoticeable. Im having an issue though. I have can't seem to change the distance that the Wasp flip message appears. For some reason, it allows me to flip from 15ft away from it. I dont recall ever changing this value, and in fact, I dont even know how.

Does anyone know how to reduce this value?

BTW, the normal banshee does not have this issue. Moreover, the Wasp "Hold X to pilot Wasp" trigger is normal distance. What are your thoughts on how to fix this?

I have done a meta compare and see no values that have affected this.

Image
Last edited by DoorM4n on Tue Jul 29, 2014 8:38 pm, edited 1 time in total.
Image
Remnant! We were the last stand.
User avatar
CaptainPoopface
Posts: 714
Joined: Sat Feb 16, 2008 5:47 am

Re: Banshee Flip Message Distance: Need Assistance

Post by CaptainPoopface »

Is the phmo a sphere? I remember having this problem with the pelican and throne. Can you make it a box? I vaguely recall a vehicle flip distance value. Let me check my plugins...
User avatar
DoorM4n
Posts: 2154
Joined: Sun Dec 09, 2007 3:01 am
Location: Houston

Re: Banshee Flip Message Distance: Need Assistance

Post by DoorM4n »

Wow. I can't believe how simple it was to fix. DAMMIT.

Bounding Radius was too large. I totally forgot the bounding radius acts differently on different objects.
Image
Remnant! We were the last stand.
Post Reply