Calling all BSPs
Posted: Thu Nov 08, 2012 10:09 pm
It was undertaken some time ago to convert all the campaign BSPs, but the project was never finished. I would like to ask that it begin again. Sadly, I've never succeeded at a conversion, so I'm relying on the charity of others (as have most of us in our modding adventures). I'm excited about playing on parts of maps that haven't been played on much. There are only three hopes I have for a conversion: SLC, some blocs to seal off the playing area, and a death zone if there is a way to fall off the playing area. SLC is most important of all though. I am also not above requisitioning a mod that has already done the conversion, but the old patches are hard to find nowadays and are sometimes encrypted.
Is anyone willing to help here? I would be grateful, and I think others would be too.
Is anyone willing to help here? I would be grateful, and I think others would be too.
- Mainmenu
- scenarios\ui\mainmenu\mainmenu
00a_introduction - scenarios\solo\07a_highcharity\high_0
01a_tutorial - scenarios\solo\01a_tutorial\01_bsp_0
- scenarios\solo\01a_tutorial\01_bsp_1
01b_spacestation - scenarios\solo\01b_spacestation\01_bsp_2
- scenarios\solo\01b_spacestation\01_bsp_3
- scenarios\solo\01b_spacestation\01outro_bsp
03a_oldmombasa - scenarios\solo\03a_oldmombasa\earthcity_1
- scenarios\solo\03a_oldmombasa\earthcity_2
- scenarios\solo\03a_oldmombasa\earthcity_3
- scenarios\solo\03a_oldmombasa\earthcity_cine_intro_bsp
03b_newmombasa - scenarios\solo\03a_oldmombasa\earthcity_3b
- scenarios\solo\03b_newmombasa\earthcity_4
- scenarios\solo\03a_oldmombasa\earthcity_cine_intro_bsp
04a_gasgiant - scenarios\solo\04a_gasgiant\alphagasgiant
- scenarios\solo\04a_gasgiant\ag_cinematic_bsp2
- scenarios\solo\04a_gasgiant\production_arm
- scenarios\solo\04a_gasgiant\ag_cinematic_bsp1
04b_floodlab - scenarios\solo\04b_floodlab\alphagasgiant2
- scenarios\solo\04b_floodlab\cableroom
- scenarios\solo\04b_floodlab\research_arm
- scenarios\solo\04b_floodlab\cableroom2
- scenarios\solo\04b_floodlab\production_arm2 DONE
05a_deltaapproach - scenarios\solo\05a_deltaapproach\bsp_00
- scenarios\solo\05a_deltaapproach\bsp_01
- scenarios\solo\05a_deltaapproach\bsp_x05
05b_deltatowers - scenarios\solo\05b_deltatowers\bsp_02
- scenarios\solo\05b_deltatowers\bsp_03
- scenarios\solo\05b_deltatowers\bsp_01_transition
- scenarios\solo\05b_deltatowers\bsp_02_transition
06a_sentinelwalls - scenarios\solo\06a_sentinelwalls\sentinelhq_1
- scenarios\solo\06a_sentinelwalls\sentinelhq_1b
- scenarios\solo\06a_sentinelwalls\sentinelhq_2
06b_floodzone - scenarios\solo\06b_floodzone\sentinelhq_3
- scenarios\solo\06b_floodzone\sentinelhq_4
- scenarios\solo\06b_floodzone\sen_hq_bsp_5
- scenarios\solo\06b_floodzone\sen_hq_bsp_6
07a_highcharity - scenarios\solo\07a_highcharity\high_0
- scenarios\solo\07a_highcharity\high_1
- scenarios\solo\07a_highcharity\high_2
- scenarios\solo\07a_highcharity\high_3
- scenarios\solo\07a_highcharity\high_3b
- scenarios\solo\07a_highcharity\high_4_cinematic
- scenarios\solo\07a_highcharity\high_4
- scenarios\solo\07a_highcharity\high_5
- scenarios\solo\07a_highcharity\gravemind
07b_forerunnership - scenarios\solo\07b_forerunnership\high_6
- scenarios\solo\07b_forerunnership\high_7
- scenarios\solo\07b_forerunnership\high_8
- scenarios\solo\07b_forerunnership\high_9
- scenarios\solo\07b_forerunnership\high_10
- scenarios\solo\07b_forerunnership\high_9_cinematic
08a_deltacliffs - scenarios\solo\08a_deltacliffs\deltacontrolroom_bsp0
- scenarios\solo\08a_deltacliffs\deltacontrolroom_bsp1
08b_deltacontrol - scenarios\solo\08b_deltacontrol\deltacontrolroom_bsp0
- scenarios\solo\08b_deltacontrol\deltacontrolroom_bsp2
- scenarios\solo\08b_deltacontrol\deltacontrolroom_bsp3
- scenarios\solo\08b_deltacontrol\deltacontrolroom_bsp4