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Re: coastal highway

Posted: Sat Sep 25, 2010 4:06 pm
by Ogrish
Thanx, but your giving more credit then i deserve, Im just making a boxy version of what bungie origanaly made.

Then stretching some boxs to simulate collision, its very simple and more people should try it.

As for vista, i dont have a pc that runs vista, and i like xbox modding.

To start over new with new tools and all just isnt in my time frame.

I seem to have less and less time to mod theese days.

And motivation to finish mods has been a problem of mine from the start, but i will try.

For those of you that were hoping to see ODST in this map, sorry but Ive had too many problems setting them up.

Re: coastal highway

Posted: Tue Oct 12, 2010 11:42 pm
by KIWIDOGGIE
Continue on Halo 2 Xbox. Halo 2 Vista is ass and balls stuck in a blender and roasted in a shit sandwich then put in the oven for 12 hours. Then dropped into diarrhea river then pulled out and left to smell under the land of videogames.

Re: coastal highway

Posted: Wed Oct 13, 2010 2:43 am
by Click16
KIWIDOGGIE wrote:Continue on Halo 2 Xbox. Halo 2 Vista is ass and balls stuck in a blender and roasted in a shit sandwich then put in the oven for 12 hours. Then dropped into diarrhea river then pulled out and left to smell under the land of videogames.
Descriptive.

Re: coastal highway

Posted: Wed Oct 13, 2010 6:21 pm
by Ogrish
OH Yeah! I had forgotten to finish this, guess i should do that befor i start another new one.

Damn I just got this great new idea too. :lol:

Well this model is all thats left to redo, it wont inject because the string inputs wrong.
If someone could redo it quickly id move on, or when i have more time ill redo it,
but it will take a week or so for me to do it.
http://www.filefront.com/17385066/models.rar

Re: coastal highway

Posted: Fri Oct 15, 2010 12:19 am
by troymac1ure
All that needs to be done is to fix the Normals. In a couple of spots, the model is saved as having an "incorrect" normal. It is listed as "1.#IND" I believe, so just do a search/replace and change this to "1.0" or something like that.
It's basically saying it's NaN (Not A Number), just in different terms, so if you make it a number it should inject fine.

I'm gone for a week, so if it's not done by the time I get back I can do it.

Re: coastal highway

Posted: Fri Oct 15, 2010 5:55 am
by Gary
Click16 wrote:
KIWIDOGGIE wrote:Continue on Halo 2 Xbox. Halo 2 Vista is ass and balls stuck in a blender and roasted in a shit sandwich then put in the oven for 12 hours. Then dropped into diarrhea river then pulled out and left to smell under the land of videogames.
Descriptive.
Indeed. Too descriptive.

Re: coastal highway

Posted: Wed Oct 20, 2010 3:34 pm
by xiao32
*bump* :)

Can't wait for this to be done, Ogrish! Looks sooooo awesome :)

Re: coastal highway

Posted: Wed Oct 20, 2010 5:24 pm
by Ogrish
I still need to finish the collision, and weapons.

Ive been taking a break from this map, but ill try to have a release next week.

Re: coastal highway

Posted: Wed Oct 27, 2010 4:11 pm
by xiao32
Okay ogrish, you've had your week. Times up. Give us a release, now! :XD:

Re: coastal highway

Posted: Tue Nov 02, 2010 9:29 am
by Ogrish
Sorry but ive been installing Laminate flooring in my house and i have no access to those files right now.

Re: coastal highway

Posted: Fri Nov 05, 2010 6:24 pm
by Ogrish
Still working on the house, its going to be a while befor ill have time or place to finish this mod or any for that matter.

Eventually the house will be done, and ill fire up my pc, and crank this bad boy out.

Re: coastal highway

Posted: Fri Nov 05, 2010 8:28 pm
by Gary
Is there a building that needs done? I will try to help, as I like what you are doing and I always wanted to try remaking something from halo.

Re: coastal highway

Posted: Wed Nov 10, 2010 9:09 pm
by Ogrish
Well, Almost all the collision is done.
I have patched all the wholes in the models, "I THINK".
I havnt decided what to do wih the sky yet, and i may add weather.
All models should be redone.
The skin needs work too.
I havnt got to weapons, or effects yet.
weapons,vehi,itmc,team spawns,etc... still need to be done.

But its getting there, heres a test map to run thru, sugestions are welcome.

http://www.filefront.com/17501255/coastal Hwy 90% done.serenity

Re: coastal highway

Posted: Mon Mar 21, 2011 2:43 pm
by DoorM4n
Holy crap, this looks awesome! Keep it up man!