I made a big miscalculation of the number of triangles. What I had thought to be around 8,000 at this time, is really about 18,000. >_>
All this detail on the map just won't work. The walls, alone, are about 400 each (without the support in the back). I'm not even finished with half the map.
Now, I predict about 40,000 triangles, and I'm no expert, but won't that lag, like, tremendously? Containment, the biggest MP map, had ~19,000. ... So ...
- I finish the map, regardless of the lag.
- I try to tone down as much detail as possible, making "The Pit" not look like, at all, "The Pit".
- I move on to an easier project that you all will equally enjoy, or more.