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Legendary Mappack Discussion

Posted: Thu Apr 17, 2008 8:09 am
by JacksonCougar
Keep teh rant thread and happiness thread clean please :)

I love the look of that mossy level... <_< not sure of the name even though me and demonic have been playing it for liek ever... Um... I guess that is why actually... 2 am..

I thought that Avalaunch (or whatever --_--) was way too empty! needs moar blocs!

I loved Lockout but it was a lil dark and depressing of a map... bad map choice for trying to stay awake :|

Discuss! Hates, loves, changes you would have made, things that fail, things that amaze, tricks you found, whatever: please keep it here! :p

-- Sleep now.

Re: Legendary Mappack Discussion

Posted: Thu Apr 17, 2008 10:00 pm
by NotZachary82
Avalanche is a great Team Slayer/CTF map.

Blackout plays just like Lockout and is great for FFA games.

Ghost Town is a great game for all gametypes, even Infection.

those are my opinions.

Re: Legendary Mappack Discussion

Posted: Thu Apr 17, 2008 10:01 pm
by DemonicSandwich
I love the maps overall, but...
  • Avalanche:
  • They made the warthog turret way too fucking powerful.
  • They made the Hornet's machines guns way too weak, if they planned on that weak of machine guns they could've at least left the rockets on it.
  • The lifts in the center structure are a pain in the ass, don't even try to take a vehicle in them slower than top speed.
  • There is ice and snow everywhere so they could've tweaked the warthog traction to be a bit more slippery.
  • Why the hell does only the human vehicles have snow on them while the Covy vehicles, the ones actually parked out IN the snow, remain clean and shinny?
  • NEVER have each teams snipers spawned closer than 15 yards.
  • The bases are way too damn small.
  • Nearly every aspect of the map reminds me of a modder created map: too many vehicles, poorly designed bases, textures that look good far away but are not as good at 10 yards, no Obstacles what-so-ever, unbalanced vehicle damage, objectives too easy to get but very little methods of getting out safely, etc...
Keep in mind that I don't hate the map, I just post things I hate about it, they game play is still enjoyable.
...and its the only one I actually took time to look at in forge.
  • Blackout
    Can't really thing of anything I hate about it, haven't played it enough.
  • Ghost Town
    Haven't played this one enough either.
  • The crumbled concrete gets annoying when your trying to snipe.

Re: Legendary Mappack Discussion

Posted: Wed Apr 30, 2008 8:28 am
by DarkShallFall
Its good.
<---- Wtf is this apple shit for?

Re: Legendary Mappack Discussion

Posted: Wed Apr 30, 2008 6:17 pm
by JacksonCougar
Tits.

I do not know how long that signature will stay unmoderated Adam...

Re: Legendary Mappack Discussion

Posted: Wed Apr 30, 2008 9:23 pm
by DarkShallFall
Bitch

Re: Legendary Mappack Discussion

Posted: Thu May 01, 2008 4:56 am
by Dragonfire
Ok guys, lets get bk on topic here... ;)

I personally havent played Halo 3 yet, but i like being the critic who looks at a series of games and sees what been improved and what was totally crap.

First off i think this map pack was a dud, i saw the pics from it this was my thought exactly...

"WTF is this!? I've seen mods on HM and Remnant better than this s**t and those were edited!!"

So really what gives? If we can "make" better maps than Bungie. :p

Re: Legendary Mappack Discussion

Posted: Fri May 02, 2008 4:01 am
by Gary
Dragonfire wrote: "WTF is this!? I've seen mods on HM and Remnant better than this s**t and those were edited!!"

So really what gives? If we can "make" better maps than Bungie. :p
i know wut u mean,
they have more people, more power, more tools and they made the damn game!
How can most of us make better maps then them???
and we have less tools to do so,....

they made the maps we mod, but we make them better :D

well, most of us....

Re: Legendary Mappack Discussion

Posted: Wed May 28, 2008 6:41 am
by [TT]
For each new feature you add do you edit the download so its added or will that release be beta tell all parts are done?

Re: Legendary Mappack Discussion

Posted: Wed May 28, 2008 9:05 pm
by NotZachary82
[TT] wrote:For each new feature you add do you edit the download so its added or will that release be beta tell all parts are done?
Wtf?

Re: Legendary Mappack Discussion

Posted: Thu May 29, 2008 1:00 am
by [TT]
sry posted on the wrong thread it was for the foundry mode that Dark made if possable, redirect this post in foundry mod you made Dark thnx

Edit: mod*