Official Mutation WIP Thread

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Grimdoomer
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Official Mutation WIP Thread

Post by Grimdoomer »

As I'm working on Mutation, I'm going to be updating this thread with pics of the build. Here are a couple to show off the UI and a couple of Mutations themes.

Image

Image

Image
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Eaton
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Re: Official Mutation WIP Thread

Post by Eaton »

Great use of DXperience! :D
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OwnZ joO
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Re: Official Mutation WIP Thread

Post by OwnZ joO »

That's cute
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Gary
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Re: Official Mutation WIP Thread

Post by Gary »

Interesting...
If this is released, I may even come back to modding, this looks great!
It seems you can also create whole new tags, not just dupe an old one, so no unneeded extra crap to deal with, and hows the animation injection coming along?
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neodos
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Re: Official Mutation WIP Thread

Post by neodos »

Can we make phmo tags? :XP:
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Grimdoomer
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Re: Official Mutation WIP Thread

Post by Grimdoomer »

neodos wrote:Can we make phmo tags? :XP:
I'm gunna write a max exporter to export information on coll and phmo, then when you inject it will create coll and phmo tags to go with the model.
Gjsdeath wrote:Interesting...
If this is released, I may even come back to modding, this looks great!
It seems you can also create whole new tags, not just dupe an old one, so no unneeded extra crap to deal with, and hows the animation injection coming along?
Considering no one has helped the tinyest bit with research, it's not progressed since I last looked at animation raw.......
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Gary
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Re: Official Mutation WIP Thread

Post by Gary »

Sorry, as I said before, I just know the basics, all of the info you need I have no clue.
There anything I could do?
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Grimdoomer
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Re: Official Mutation WIP Thread

Post by Grimdoomer »

Gjsdeath wrote:Sorry, as I said before, I just know the basics, all of the info you need I have no clue.
There anything I could do?
All you need to be able to do is use a hex editor. If you would like to help then spead the word or something idk.
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DarkShallFall
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Re: Official Mutation WIP Thread

Post by DarkShallFall »

"Needs more originality, looks like a prometheus rip.. And I don't get what's the point of showing an app like that atm when it doesn't show anything revolving around maps yet except tag creation...
~DeToX"
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Gary
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Re: Official Mutation WIP Thread

Post by Gary »

Can Detox not post for him self?

Anyway, I think it looks good, I do not care if it looks like prometheus nor do I think anyone else really does.
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Re: Official Mutation WIP Thread

Post by NotZachary82 »

I dislike the UI components being used, nor do I approve of large, empty space.
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Re: Official Mutation WIP Thread

Post by JacksonCougar »

DeToX chooses not to post.
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Eaton
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Re: Official Mutation WIP Thread

Post by Eaton »

NotZachary82 wrote:I dislike the UI components being used.
Then you will not like Cronos.
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OwnZ joO
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Re: Official Mutation WIP Thread

Post by OwnZ joO »

It seems like a lot of UI components make apps a little slower. I know that sometimes they make things a lot prettier and a little easier to program with, but you have to mix that with non-sluggishness. I'm not saying that this program suffers sluggishness, I've never used it. It's just an observation I've made from some of the libraries I've used.
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Re: Official Mutation WIP Thread

Post by xXF3RcHoXx »

I love it!!!

I do agree with NotZachary, that leaves a lot of space.
I suggest making the window smaller :mrgreen: Am I the only who thinks that the UI's option set is a little confusing?

EDIT:
BTW, I think we don't need an awesome UI, we need proper apps :D

Thanks a lot, Grim!
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Re: Official Mutation WIP Thread

Post by Grimdoomer »

Darkshallfall wrote:"Needs more originality, looks like a prometheus rip.. And I don't get what's the point of showing an app like that atm when it doesn't show anything revolving around maps yet except tag creation...
~DeToX"
Although it does look like Prometheus, I was not intentionally copying it's look.
OwnZ joO wrote:It seems like a lot of UI components make apps a little slower. I know that sometimes they make things a lot prettier and a little easier to program with, but you have to mix that with non-sluggishness. I'm not saying that this program suffers sluggishness, I've never used it. It's just an observation I've made from some of the libraries I've used.
The only part that runs slow is the Tag Editor, and not by much. I've been benchmarking Guerilla, making tweaks and improving performance in Mutation and comparing the times. And people must understand that some tags take a couple secounds to load, and that I am consirned about speed. BTW It takes Guerilla a whole 8 seconds to load the scenario layout.
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Aumaan Anubis
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Re: Official Mutation WIP Thread

Post by Aumaan Anubis »

Looking forward to the application.

But the control layout bugs me. Maybe make it a little bit more subtle.
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neodos
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Re: Official Mutation WIP Thread

Post by neodos »

Whatever Detox...
Last edited by neodos on Fri Feb 13, 2009 2:52 pm, edited 3 times in total.
Jzimmer09
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Re: Official Mutation WIP Thread

Post by Jzimmer09 »

I think the UI is sex.

The big empty space just needs to be filled.
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Gary
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Re: Official Mutation WIP Thread

Post by Gary »

Also, I didn't notice one already, but I think a progress bar should go somewhere, I like to know if the program locked up or is working...
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Re: Official Mutation WIP Thread

Post by Dragonfire »

OK, call me stupid if u will, but i totaly forgot what Mutation's prime purpose is, is it just a better Entity in a sort?
Image
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Gary
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Re: Official Mutation WIP Thread

Post by Gary »

Hmm...
Modder's best friend = undo button. :D
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Grimdoomer
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Re: Official Mutation WIP Thread

Post by Grimdoomer »

Gjsdeath wrote:Also, I didn't notice one already, but I think a progress bar should go somewhere, I like to know if the program locked up or is working...
For what? There is nothing that takes that long that it would need a progress bar except Building which is on another screen.
Jzimmer09 wrote:I think the UI is sex.

The big empty space just needs to be filled.
I still need to fill those yet.
Dragonfire wrote:OK, call me stupid if u will, but i totaly forgot what Mutation's prime purpose is, is it just a better Entity in a sort?
It's a map builder, with a whole lot of features.
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neodos
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Re: Official Mutation WIP Thread

Post by neodos »

What does really work at the moment other then the UI?
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Re: Official Mutation WIP Thread

Post by Grimdoomer »

neodos wrote:What does really work at the moment other then the UI?
Tag creation, I have a DDS library just about done, and I will be able to start map decompiling as soon as I finish my plugin adventure.
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