I have been having this problem a lot and I really need to know how to fix this so it doesnt happen...
When I go to do a Boolean feature, sometimes the poly or faces doesnt get subtracted correctly. I tried to take a boolean i already did and subtract a piece from it, and this happened. The cyan and blue pieces have bits and pieces of faces taken from them that were not intended. All I did was try and subtract a big block from two boolean'd cylinders.
Anyone know how to fix this?
3Ds Max Problem
- Dragonfire
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- XZodia
- Staff
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Re: 3Ds Max Problem
I'm not sure what the problem is but with booleans the order you select the items can make a big difference
- Dragonfire
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Re: 3Ds Max Problem
I fixed it, come to find out the Boolean feature uses an older way os doing it, while ProBoolean actually does it correctly
Now I can complete my map models
Now I can complete my map models
- socrates
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Re: 3Ds Max Problem
Autodesk didn't care much about fixing that issue because it wasn't used much, of the tutorials I've read I have learned to only use the Boolean operation for very simple objects, also you're using 08, in more recent versions it may have been corrected, not sure..
- Dragonfire
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Re: 3Ds Max Problem
True, but i like 2008, plus i got the 64bit version anyways