Bringin' new mod

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xXF3RcHoXx
Posts: 338
Joined: Sat Sep 06, 2008 2:36 am
Location: Mexico

Bringin' new mod

Post by xXF3RcHoXx »

I'm going to bring a new mod for the next Gamers Night, the fact is that I don't have any idea,

C'mon, suggest something!! I'll try.
We are the last stand.
Aumman Anubis wrote:I'm still trying to figure out how a cat grooming defeats a failing economy.
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Eaton
Posts: 608
Joined: Mon Apr 21, 2008 7:44 pm
Location: USA
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Re: Bringin' new mod

Post by Eaton »

Finish ColdWinder. :wink:
xXF3RcHoXx
Posts: 338
Joined: Sat Sep 06, 2008 2:36 am
Location: Mexico

Re: Bringin' new mod

Post by xXF3RcHoXx »

Eaton wrote:Finish ColdWinder. :wink:
Its broken, I'm going to redo it when Grim releases Mutation.
We are the last stand.
Aumman Anubis wrote:I'm still trying to figure out how a cat grooming defeats a failing economy.
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NotZachary82
Posts: 1846
Joined: Thu Dec 20, 2007 8:39 pm

Re: Bringin' new mod

Post by NotZachary82 »

Grifball mod.
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