I agree with this, I'd rather be a system administrator than a programmer as a career. You don't constantly have to produce shit as a sysadmin, so it would be a lot more chill than always working on something. It's not too bad though if you have a variety of interesting projects.JacksonCougar wrote:But is money a good motivator? I'm struggling with the idea that I could ever program long-term even with monetary gain.
The Official Happiness Thread
- OwnZ joO
- Posts: 1197
- Joined: Sun Dec 09, 2007 4:46 pm
Re: The Official Happiness Thread
- Grimdoomer
- Admin
- Posts: 1835
- Joined: Sun Dec 09, 2007 9:09 pm
Re: The Official Happiness Thread
Nope, in my case anything I get paid to do I no longer enjoy.JacksonCougar wrote:But is money a good motivator? I'm struggling with the idea that I could ever program long-term even with monetary gain.
My college, working at the help desk 8-5 and it was dead. So I remote connected to my pc and just worked on reversing some blam stuff all day. Also lots of money might motivate someone, even if the work is not that hard, but if you have to work with shitty people it may not be worth it in the end.DoorM4n wrote:Holy shizz, Grim, you're getting paid for that? Who is paying you?!
And I would argue that money is a good way to motivate people--of course the money has to be the right amount.
I agree with this. When I was getting paid for xbox 360 hacking I found that it became my job more than it was my hobby, and eventually after working with enough shitty people I gave it up as a job and a hobby. Sold almost all my xbox consoles and only have a couple left that just collect dust now. I also have no plans of getting back into it when I had so many things I wanted to do and complete, that were almost complete.OwnZ joO wrote:I agree with this, I'd rather be a system administrator than a programmer as a career. You don't constantly have to produce shit as a sysadmin, so it would be a lot more chill than always working on something. It's not too bad though if you have a variety of interesting projects.JacksonCougar wrote:But is money a good motivator? I'm struggling with the idea that I could ever program long-term even with monetary gain.
Don't snort the magic, we need it for the network.
- DoorM4n
- Posts: 2154
- Joined: Sun Dec 09, 2007 3:01 am
- Location: Houston
Re: The Official Happiness Thread
Finished my first week of work after graduation.
- Grimdoomer
- Admin
- Posts: 1835
- Joined: Sun Dec 09, 2007 9:09 pm
Re: The Official Happiness Thread
Worked 8 to 5 most of the week so I have a nice $300 coming my way. Got my suspension in and lowered my car a lot, to the point where my sway bar was grinding on my axle. Cut that out, now it hits my frame a tad bit if I have a passenger, but fuck it. Gotta save up almost $600 to get my new after market sway bar that goes under the axle instead of over. Probably gunna try to sell this last dev console so I can get it asap and have that squared away.
Don't snort the magic, we need it for the network.
- Ogrish
- Posts: 1512
- Joined: Wed Dec 12, 2007 2:56 am
Re: The Official Happiness Thread
FREE 2day XBL PASS BKTQJ-T69B4-CY8RX-38CDP-D76D6 "First come first serve"
- XZodia
- Staff
- Posts: 2208
- Joined: Sun Dec 09, 2007 2:09 pm
- Location: UK
- Contact:
Re: The Official Happiness Thread
I'm 22 today.
- DoorM4n
- Posts: 2154
- Joined: Sun Dec 09, 2007 3:01 am
- Location: Houston
- troymac1ure
- Keeper of Entity
- Posts: 1282
- Joined: Sat Aug 09, 2008 4:16 am
- Location: British Columbia, Canada, eh
- Contact:
Re: The Official Happiness Thread
Happy Birthday XZodia!
-
- Posts: 1974
- Joined: Sun Jan 27, 2008 4:50 am
Re: The Official Happiness Thread
Happy Birthday XZodia 

In Soviet Russia, DS touches you. Say it again and I'll do more than touch. ~DS -Oh babyDemonicSandwich wrote:See that? You see that how it is highlighted down here but it's not highlighted right there? Ah, I guess that's what I get for pirating it.
A cat was licking itself to the sound of potato chips.
- Grimdoomer
- Admin
- Posts: 1835
- Joined: Sun Dec 09, 2007 9:09 pm
Re: The Official Happiness Thread
Happy birthday! You're older than Mac Miller.XZodia wrote:I'm 22 today.
Don't snort the magic, we need it for the network.
- CaptainPoopface
- Posts: 714
- Joined: Sat Feb 16, 2008 5:47 am
Re: The Official Happiness Thread
Can you post an example of this? Grim had a pretty good ai mod for foundation with a variety of covenant creatures that did somewhat pursue the player. I would love to see it with some elites or brutes gone wild. And did I mention jetpack elites and buggers?XZodia wrote:Well you know how the ai in most (if not all) mp maps is really easy to kill? and hardly ever attacks you (if they ever do)?
I fixed that.
Legendary AI in MP.
Or I could even make it harder than Legendary...
- XZodia
- Staff
- Posts: 2208
- Joined: Sun Dec 09, 2007 2:09 pm
- Location: UK
- Contact:
Re: The Official Happiness Thread
Well if you want to use custom values, IIRC there is a reflexive in matg with the difficultly settings. In multiplayer, the AI uses the easy settings.
There is quite a lot of settings so if you want to quickly copy over a harder difficultly to easy, use Mystery.
There is quite a lot of settings so if you want to quickly copy over a harder difficultly to easy, use Mystery.
- Grimdoomer
- Admin
- Posts: 1835
- Joined: Sun Dec 09, 2007 9:09 pm
Re: The Official Happiness Thread
There is also the number of enemies that spawn on easy, medium, hard, etc, in the ai placement tag_block in the scenario. Then in the ai zones placement block you can change the radius of the zone the ai spawn in so they could move around more or less, depending on if you want them to say, guard something or roam.XZodia wrote:Well if you want to use custom values, IIRC there is a reflexive in matg with the difficultly settings. In multiplayer, the AI uses the easy settings.
There is quite a lot of settings so if you want to quickly copy over a harder difficultly to easy, use Mystery.
Don't snort the magic, we need it for the network.
- JacksonCougar
- Huurcat
- Posts: 2460
- Joined: Thu Dec 06, 2007 11:30 pm
- Location: Somewhere in Canada
Re: The Official Happiness Thread
Using OpenTK with C# after trying to use other DirectX wrappers is... making me way too happy.
<3 Xzodia. Your signature is still valid.![:] :]](./images/smilies/th_16x16smileyspecialed3ah-1.gif)
<3 Xzodia. Your signature is still valid.
![:] :]](./images/smilies/th_16x16smileyspecialed3ah-1.gif)
- Grimdoomer
- Admin
- Posts: 1835
- Joined: Sun Dec 09, 2007 9:09 pm
Re: The Official Happiness Thread
Making progress http://nvsx.net/i/e0e87.png
Don't snort the magic, we need it for the network.
- XZodia
- Staff
- Posts: 2208
- Joined: Sun Dec 09, 2007 2:09 pm
- Location: UK
- Contact:
Re: The Official Happiness Thread
What are you looking for?
- Grimdoomer
- Admin
- Posts: 1835
- Joined: Sun Dec 09, 2007 9:09 pm
Re: The Official Happiness Thread
Looking to learn how the real tool set works with tag files and such. It has some useful structures for tracking resources when they are in a decompiled state. Once I finish some more research on it I will start working on h2tool and h2sapien. Tool has all the code to build maps, and process all the data in the maps (ALL THE DATAS), and sapien has all the code to render all the stuff on the maps.XZodia wrote:What are you looking for?
Don't snort the magic, we need it for the network.
- troymac1ure
- Keeper of Entity
- Posts: 1282
- Joined: Sat Aug 09, 2008 4:16 am
- Location: British Columbia, Canada, eh
- Contact:
Re: The Official Happiness Thread
Haven't seen this much action on this board in a long time! Makes me 

- neodos
- Posts: 1493
- Joined: Sun Dec 09, 2007 8:58 pm
- Grimdoomer
- Admin
- Posts: 1835
- Joined: Sun Dec 09, 2007 9:09 pm
Re: The Official Happiness Thread
If that is real I hope it comes with the standard HEK toolkit, then we can get some tag layouts for halo 3, and other goodies as well 

Don't snort the magic, we need it for the network.
- DoorM4n
- Posts: 2154
- Joined: Sun Dec 09, 2007 3:01 am
- Location: Houston
Re: The Official Happiness Thread
That date I was talking about turned out to be that she was really nervous. She's definitely into me. We had a nice and quiet evening by ourselves tonight and we had a good time discussing whether Friday was a date. In fact, she is really nervous being around me so Im going to start taking things slowly. Damn, it feels good right now.
- XZodia
- Staff
- Posts: 2208
- Joined: Sun Dec 09, 2007 2:09 pm
- Location: UK
- Contact:
Re: The Official Happiness Thread
Good to hear =)
- JacksonCougar
- Huurcat
- Posts: 2460
- Joined: Thu Dec 06, 2007 11:30 pm
- Location: Somewhere in Canada
- XZodia
- Staff
- Posts: 2208
- Joined: Sun Dec 09, 2007 2:09 pm
- Location: UK
- Contact:
Re: The Official Happiness Thread
Can it read / extract them? I need a reference for a project I'm working on...
- JacksonCougar
- Huurcat
- Posts: 2460
- Joined: Thu Dec 06, 2007 11:30 pm
- Location: Somewhere in Canada
Re: The Official Happiness Thread
It can read them, and extract them to OBJ, or entity builder tags, and imports from OBJ. Lots of code floating aroundXZodia wrote:Can it read / extract them? I need a reference for a project I'm working on...
https://github.com/jacksoncougar/moonfish