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Halo 1 System Link Coop [a10.map done roughly]

Posted: Mon Jul 19, 2010 10:37 pm
by Phantom360
Credit to: Adolif

Hey guys I know this is an old topic. However some former halomod users have started working on this again. The sync errors occur when switching bsps, however that has been somewhat fixed. Also sync errors occur when there is too much action, so we've limited some of the ai. We plan on making them a little harder to bring down since we had to remove some. Anyway we have a10.map working fine, come check it out. If you can help test maps pm me.

Discussion:
http://www.rework3d.com/forums/viewtopi ... &start=100

Video:

http://www.youtube.com/watch?v=cyFNqbF5Iq8

A10 Working for the most part:
http://www.mediafire.com/file/0d5inlkaa ... A10_V2.zip
More enemies, working very well...
Full Credit too: Adolif

A10 100% working level:
http://www.mediafire.com/file/r2g466nnp ... A10_V3.zip
Fewer but Harder to bring down eneimes
Full Credit to: Adolif

Right now these are for xbox, pc might be made later. Adolif has plans on getting the whole campaign done. Just replace your beavercreek map with this one and load. Works great for xbc...

For PC:

For a PC version, it would help if we combine the bsps into 1, so that'll save you from de-syncing, then re-purpose all scripts and ai encounters.
[Any other idea's for PC, would be great...thanks]

Re: Halo 1 System Link Coop [a10.map done roughly]

Posted: Tue Jul 20, 2010 12:26 am
by Twinreaper
Not to be rude, but you do know that Remnant is the last stand of HALO 2 MODDING right? And please don't post a link to Rework3d, it's just a fail version of Halomods v2.0.

Re: Halo 1 System Link Coop [a10.map done roughly]

Posted: Tue Jul 20, 2010 12:27 am
by Phantom360
Sure thing Capt. I don't like reworke3d either. Whatever, forget it...

*Mods delete this thread*

Since this topic wasn't deleted, the download links / video are up for download...if anyone even cares...