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We NEED a Phmo and coll injector

Posted: Sat Apr 12, 2008 1:41 am
by Gary
I know alot of people say it can not be done, but there has to be a way to inject [coll]s and [phmo]s, i bet at one time they said you would never be able to inject models/[mode]s into the game,
and they where wrong.

First we need to know what is keeping us from it, then we need to find a way to over come it.

Remnant is full of smart and creative minds, i know we can do it, we just need to try.


Types of Models:
[Mode] Render Model <(better way to inject those type of models)
[Coll] Collision Model
[phmo] Physics Model

just post ANY findings you can

Re: We NEED a Phmo and coll injector

Posted: Sat Apr 12, 2008 1:50 am
by XZodia
no one said it couldn't be done...we just don't know how to do it >_>

Re: We NEED a Phmo and coll injector

Posted: Sat Apr 12, 2008 1:57 am
by Gary
Some People said we couldn't.....
xzodia wrote:...we just don't know how to do it >_>
Thats why i made this topic :D

Re: We NEED a Phmo and coll injector

Posted: Sat Apr 12, 2008 3:40 am
by OwnZ joO
gjsdeath wrote:Some People said we couldn't.....
xzodia wrote:...we just don't know how to do it >_>
Thats why i made this topic :D
Couldn't as in at this moment we can't, and until someone does the research and figures out how to do it then it will stay that way.

Re: We NEED a Phmo and coll injector

Posted: Sat Apr 12, 2008 3:58 am
by Gary
OwnZ joO wrote: Couldn't as in at this moment we can't, and until someone does the research and figures out how to do it then it will stay that way.
i was hoping this topic would help some of the people here look into researching this.

Just think about it, we would be able to make soo much things like Bases! if you where a great modeler, you could just about make your own map!

Re: We NEED a Phmo and coll injector

Posted: Sat Apr 12, 2008 6:04 am
by Ogrish
ppl are researching it, at least one leet modder here has source code for havok engine.
When he/they figure out the engine completely an App will be made for custom collision.

Dont ask me who, or how they got the code, just hope they figure it out, and post if you really think you can help, and you may be contacted for help."No Noobs beyond this point" help. That includes me. :wink:

Re: We NEED a Phmo and coll injector

Posted: Sat Apr 12, 2008 6:47 am
by Gary
Cool, and do u mean the havok engine or the halo2 engine?
Ogrish wrote: Dont ask me who, or how they got the code
i think i know who >_> (not going to bug him about it tho)

Re: We NEED a Phmo and coll injector

Posted: Sat Apr 12, 2008 7:27 am
by OwnZ joO
Havok Site wrote:San Francisco (February 20, 2008) -- Havok™, the premier provider of interactive software and services to digital creators in the games and movie industries, today announced that the company will offer the PC version of its award-winning physics and animation software product – Havok Complete – for download free of charge.

Available for non-commercial use, Havok Complete for the PC will be freely downloadable in May 2008.

Re: We NEED a Phmo and coll injector

Posted: Sat Apr 12, 2008 7:52 am
by neodos
Wow i didn't know that!! *downloading*

Edit: no wait, it's in may :|

Also:

http://forums.remnantmods.com/viewtopic ... 5048#p5048

Re: We NEED a Phmo and coll injector

Posted: Sat Apr 12, 2008 4:26 pm
by Supermodder911
I have the HL2 source which uses Havok . :P

Re: We NEED a Phmo and coll injector

Posted: Sun Apr 13, 2008 1:04 am
by XZodia
OMG I can't wait till May now >_<
That is awsome.

Re: We NEED a Phmo and coll injector

Posted: Sun Apr 13, 2008 4:48 am
by OwnZ joO
I knew that it was coming out for a while now, I guess I thought you guys knew because I figured I heard it from halomods. Thinking back I think it was some kids in my computers class that were talking about them releasing it, they're into gaming more than me so that must be why they knew.

Re: We NEED a Phmo and coll injector

Posted: Sun Apr 13, 2008 9:34 am
by Dragonfire
I can just see it now... :shock:

How to MAKE Halo 2 XP

Re: We NEED a Phmo and coll injector

Posted: Sun Apr 13, 2008 7:12 pm
by OwnZ joO
Well Havok is only part of the Blam engine, so I don't think that will be happening... ever.

Re: We NEED a Phmo and coll injector

Posted: Sun Apr 13, 2008 10:31 pm
by Grimdoomer
BUT, I doubt that download will suplly us with the answer. I mean after all you could just license havok too.

Re: We NEED a Phmo and coll injector

Posted: Sun Apr 13, 2008 10:51 pm
by XZodia
yea...but who here has the money to do that?

it could provide us with useful information on how the physics is implemented which will help a lot

Re: We NEED a Phmo and coll injector

Posted: Mon Apr 14, 2008 12:26 am
by Supermodder911
Indeed looking through it thoroughly will reveal a lot of information I'm looking forward to BSP's. :)