Custom map made from blocs and machs

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OwnZ joO
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Re: Custom map made from blocs and machs

Post by OwnZ joO »

Internet arguments... :XP:
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Ogrish
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Re: Custom map made from blocs and machs

Post by Ogrish »

[/quote]If you paid attention to what the map is for then the axis would make perfect sense.[/quote]

Agreed
DarkShallFall
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Re: Custom map made from blocs and machs

Post by DarkShallFall »

Map and Application are done, I'm going to be making a tutorial first thing tomorrow, after that I will release it all together.
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OwnZ joO
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Re: Custom map made from blocs and machs

Post by OwnZ joO »

Sounds sweet man, I want to know exactly what you had in mind with all the RTH and whatnot.
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Eaton
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Re: Custom map made from blocs and machs

Post by Eaton »

YES! Another RTH program! :D
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socrates
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Re: Custom map made from blocs and machs

Post by socrates »

debug mode hates me, ive never been able to get any RTH to work, XIG2 works somewhat every now and then i can see my profiles and gametypes but i have to load with yelo on so i can disabled map checksum..otherwise no map loads
(that's not an issue with XIG2 though that's my xbox, any time i load another game or go to debug mode or back i cannot load any map unless with map checksum disabled.)
a few times i have gotten XIG2 to work fine and ive gotten in game screen shots, works so much better than yelo's screen shot.. cuz my network card is shit, barely ever hit 1mb/s ftp either direction
anyone know why my XIG doesn't work right? i am gonna try a few other things soon but i really hope to get it working once i get a new computer, 1/4 of the way there XD wish me luck
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XZodia
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Re: Custom map made from blocs and machs

Post by XZodia »

I've never got RTH to work... :(
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JacksonCougar wrote:I find you usually have great ideas.
JacksonCougar wrote:Ah fuck. Why must you always be right? Why.
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OwnZ joO
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Re: Custom map made from blocs and machs

Post by OwnZ joO »

It should be as simple as getting xdi to install debugging abilities, then replacing whatever xbdm.dll with the patched version 5445 known as 7887. Sometimes it takes a few times to install xdi correctly. The other important part is to not use entity's rth.
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XZodia
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Re: Custom map made from blocs and machs

Post by XZodia »

neodos sent me a customized version he made and it worked =D
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JacksonCougar wrote:I find you usually have great ideas.
JacksonCougar wrote:Ah fuck. Why must you always be right? Why.
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Eaton
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Re: Custom map made from blocs and machs

Post by Eaton »

XDI never worked for me. I tried everything. I resulted to the XDK dashboard. It was a pain to install and I almost ruined my Xbox in the process, but I can take videos, do RTH, screenshots, and other debug functions without a problem.
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socrates
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Re: Custom map made from blocs and machs

Post by socrates »

xzodia wrote:neodos sent me a customized version he made and it worked =D
I can haz? ,i have a site to upload, or send via messenger, etc. unless there is a preffered method...
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XZodia
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Re: Custom map made from blocs and machs

Post by XZodia »

socrates wrote:
xzodia wrote:neodos sent me a customized version he made and it worked =D
I can haz? ,i have a site to upload, or send via messenger, etc. unless there is a preffered method...
viewtopic.php?f=10&t=1240
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JacksonCougar wrote:I find you usually have great ideas.
JacksonCougar wrote:Ah fuck. Why must you always be right? Why.
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Ogrish
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Re: Custom map made from blocs and machs

Post by Ogrish »

Here some pics of the begining of my custom map. (starting out simple)
The finished product will be much better.
Image
Image
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Gary
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Re: Custom map made from blocs and machs

Post by Gary »

Hey, I used to model out my maps too :D I even made them to scale.
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Dragonfire
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Re: Custom map made from blocs and machs

Post by Dragonfire »

looks like the UV map needs to be scaled... ;)
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DemonicSandwich
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Re: Custom map made from blocs and machs

Post by DemonicSandwich »

Dragonfire wrote:looks like the UV map needs to be scaled... ;)
Your eye's need a bit more training. :wink:
The UV has yet to even be fixed, most of it stretching the pixels, very few polys actually line up texture-wise.

@Ogrish:
Reminds me a bit of neodos's machine map. Needs more levels. MOAR!
Model Customization Pt.01|Model Customization Pt.02|Bipd Attachments|True Marker Rotations
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Ogrish
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Re: Custom map made from blocs and machs

Post by Ogrish »

The map skin wont be anything like this, this is just to give an idea of what im doing.
It going to be a simple map, but it will have more when its finished. This model unshinned has already been injected in to the onyx map its scaled to fit that map. I am going to first work out all its collions with onyx, then im going to add more scenery for detail and some blocs and machs. Its my test map, After its done im going to start remaking my halo 1 maps.
Ive tried to make collision for them out of pallets befor but the maps wouldnt load.
This ugly model and horrible textures is not in any way a good representatian of whats to come. :wink:
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Ogrish
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Re: Custom map made from blocs and machs

Post by Ogrish »

Heres my progress so far, using onyx for collision. This is an in game pic, all collissions are perfect, and im still adding to it. soon ill start spawning turrets, boxs, and other obsticles, + some scenery to pretty it up.
Image
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XZodia
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Re: Custom map made from blocs and machs

Post by XZodia »

Datz coolz.
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JacksonCougar wrote:I find you usually have great ideas.
JacksonCougar wrote:Ah fuck. Why must you always be right? Why.
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Zieon Eslador
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Re: Custom map made from blocs and machs

Post by Zieon Eslador »

Is it big enough for two horizontal Zanzibar wheels to spin on the ground on either side of the walkway in the middle? That'd be pretty nice.

Whatever you do, I trust it will be awesome. :wink:
Zieon Eslador (1:23:09 AM): I haven't seen Watchmen, but I plan to eventually...
NotZachary (1:23:15 AM): it has nukes, random things happening, and retards screaming
NotZachary (1:23:19 AM): kinda like MW2
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Ogrish
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Re: Custom map made from blocs and machs

Post by Ogrish »

To be Honest im so happy the collissions are working like there suposed to that im stunned and dont know where to go from here.
I have added gaurd rails to the bridge, and sides uf the upper landings. And the map is really to big but im going to try to find a good use for the space. Mabe 2 small areas with base's for CTF, or KOH, type games, and 1 base on top in the upper corners. I need to add some walls and stuff to bottom first.

EDIT: Even tho i cant get it to poke or work with my rth, its a damn good tool, thank you so much :D I hope im not the only one who going to post some mods like this.
In fact: IM THROWING OUT A CHALLENGE! Lets see someone top me. :p
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NotZachary82
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Re: Custom map made from blocs and machs

Post by NotZachary82 »

hehe
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Ogrish
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Re: Custom map made from blocs and machs

Post by Ogrish »

Image
Image
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I got onyx RTH working :D
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neodos
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Re: Custom map made from blocs and machs

Post by neodos »

You need to fix the box's uv, go to the model meta and multiplay U and V by as much as you multiplied the XY, but backup first, it doesn't always stretch like you would like.
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