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Final Descent

Posted: Mon Dec 08, 2008 5:07 am
by Ogrish
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W.I.P.

Re: Final Descent

Posted: Mon Dec 08, 2008 6:28 am
by Gary
You should have rocks that spawn from the roof and a jpt! that goes off every few seconds,
so the ground would shake then rocks would fall down, and all you can do is shoot the rocks and hope you destroy them before they crush you.
Just an idea, if you don't use it, I will :wink:

And its looking good so far, though I think it would be a good idea to change the yellow to rock, so it would blend in.

Good work so far, nice to see some people still modding. :D

Re: Final Descent

Posted: Mon Dec 08, 2008 8:45 am
by DemonicSandwich
Gjsdeath wrote:You should have rocks that spawn from the roof and a jpt! that goes off every few seconds,
so the ground would shake then rocks would fall down, and all you can do is shoot the rocks and hope you destroy them before they crush you.
Just an idea, if you don't use it, I will :wink:

And its looking good so far, though I think it would be a good idea to change the yellow to rock, so it would blend in.

Good work so far, nice to see some people still modding. :D
Or he could just use the existing hammer machine, add an object spawn reflexive to the effect to spawn the rocks since the jpt!, sound, and debris are already there.

Re: Final Descent

Posted: Mon Dec 08, 2008 3:51 pm
by Ogrish
nah i dont want the debri to inflick damage.

I do want to increase the shaking effect and the time and distance that the debri falls.
I love my golden skull projectile, works as a land mine now. No more super bouncing balls of destruction, althou it was fun too. :p Now they attach to any surface, smolder then boom.
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