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Halo 2 Skinning Tutorial

Posted: Thu May 15, 2008 2:07 am
by DarkShallFall
Step 1: open a map and find the bitm you'd like to modify
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Note make sure you remember the size and dxt type of the image.
Step 2: Extract the bitmap and name it.
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Step 3: Open image in PhotoShop.
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Step 4: Once your bitmap is open in PhotoShop begin editing.
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Step 5: After editing comes saving. Make sure you flatten your image or you'll get an error that states that you have to many channels.
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Note: When saving it remember the dxt type from when you extracted it.
Step 5: Now you inject the bitmap.
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Once injected sign the map, ftp it then see what you have created.
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(I know i know bad moon twas 30 second job)

Re: Halo 2 Skinning Tutorial

Posted: Thu May 15, 2008 2:20 am
by Click16
Actually Dark, thats a pretty cool looking moon! (im not too sure about other people, but i like it!)

Re: Halo 2 Skinning Tutorial

Posted: Thu May 15, 2008 2:24 am
by DarkShallFall
Click16 wrote:Actually Dark, thats a pretty cool looking moon! (im not too sure about other people, but i like it!)
I wrote this tut last year :P moon sux ass.

Re: Halo 2 Skinning Tutorial

Posted: Thu May 15, 2008 3:46 am
by Dragonfire
Hmmmm, well im definitely gonna use the coag sky :P

Re: Halo 2 Skinning Tutorial

Posted: Fri May 16, 2008 9:00 pm
by NotZachary82
-_-

I was gonna do this ...
You came like.....4 months or so too late...he wrote this a loooong time ago. ~DS