Halo 2 Skinning Tutorial

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DarkShallFall
Posts: 710
Joined: Thu Jan 03, 2008 5:29 pm

Halo 2 Skinning Tutorial

Post by DarkShallFall »

Step 1: open a map and find the bitm you'd like to modify
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Note make sure you remember the size and dxt type of the image.
Step 2: Extract the bitmap and name it.
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Step 3: Open image in PhotoShop.
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Step 4: Once your bitmap is open in PhotoShop begin editing.
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Step 5: After editing comes saving. Make sure you flatten your image or you'll get an error that states that you have to many channels.
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Note: When saving it remember the dxt type from when you extracted it.
Step 5: Now you inject the bitmap.
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Once injected sign the map, ftp it then see what you have created.
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(I know i know bad moon twas 30 second job)
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Click16
Posts: 1941
Joined: Mon Dec 31, 2007 4:36 am
Location: United States

Re: Halo 2 Skinning Tutorial

Post by Click16 »

Actually Dark, thats a pretty cool looking moon! (im not too sure about other people, but i like it!)
DarkShallFall
Posts: 710
Joined: Thu Jan 03, 2008 5:29 pm

Re: Halo 2 Skinning Tutorial

Post by DarkShallFall »

Click16 wrote:Actually Dark, thats a pretty cool looking moon! (im not too sure about other people, but i like it!)
I wrote this tut last year :P moon sux ass.
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Dragonfire
Posts: 1328
Joined: Thu Feb 21, 2008 9:20 pm
Location: Michigan, USA
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Re: Halo 2 Skinning Tutorial

Post by Dragonfire »

Hmmmm, well im definitely gonna use the coag sky :P
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NotZachary82
Posts: 1846
Joined: Thu Dec 20, 2007 8:39 pm

Re: Halo 2 Skinning Tutorial

Post by NotZachary82 »

-_-

I was gonna do this ...
You came like.....4 months or so too late...he wrote this a loooong time ago. ~DS
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