Model Customization Pt.02 (3P Shader and Node Separation)

This if for tutorials and information for the community to use for great works.
Keep them organized now!..
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DemonicSandwich
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Model Customization Pt.02 (3P Shader and Node Separation)

Post by DemonicSandwich »

Model Customization Pt.02
(Third Person Shader and Node Separation)

This is a continuation of the last M.C. video explaining how to separate your third person weapon model to have separate shaders and nodes.
Btw, don't pirate Hex Workshop..or at least don't download a shitty version. :wink:

Video:
Mirror 1 (49.2MB)

Map Used:
foundation+3p_berretta.serenity
(246.67 KiB) Downloaded 364 times
Credits:
  • JacksonCougar:
    Coded the aPMI. Somewhat responsible for me looking for node information.
  • Iron_Forge/Grimdoomer:
    Found out how to asign nodes after reading their white papers on the structure of model raw.
Model Customization Pt.01|Model Customization Pt.02|Bipd Attachments|True Marker Rotations
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xxpenguinxx
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Re: Model Customization Pt.02 (3P Shader and Node Separation)

Post by xxpenguinxx »

Ah I was waiting for this to come out. Another great tut from demonic.

I made a folder specifically for your tuts and plugins because there are so many of them.
DemonicSandwich wrote:See that? You see that how it is highlighted down here but it's not highlighted right there? Ah, I guess that's what I get for pirating it.
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Click16
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Re: Model Customization Pt.02 (3P Shader and Node Separation)

Post by Click16 »

xxpenguinxx wrote:...I made a folder specifically for your tuts and plugins because there are so many of them.
And they actually work (I'm talking about the plugins.) I will use this. Thanks demonic!
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Aumaan Anubis
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Re: Model Customization Pt.02 (3P Shader and Node Separation)

Post by Aumaan Anubis »

Moved to Tutorials.
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