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Urban_Assault

Posted: Mon Apr 14, 2008 6:52 am
by Ogrish
This is somthing im working on just for fun. It a mod of foundation with lifts and a platform, and its skinned.UPDATE added some bases up top add sounds, but still not a final.
The lifts are not going to be made auto sorry. I have it this way for ctf, its a team thing. :wink: one press to bring it down, second press to ride it up.
http://hosted.filefront.com/venom73/
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Credits: Makers of Entity, and Prophet, Xzodia for plugins, Neodos for tutorial on linking machs to controls, E73RN4L for testing sys link, and the makers of the mongoose.

Re: Foundation WIP

Posted: Mon Apr 14, 2008 7:43 am
by JacksonCougar
You only need one topic: k...

Re: Foundation WIP

Posted: Tue Apr 15, 2008 4:52 am
by DoorM4n
Loving the Skin! :shock:

Re: Foundation WIP

Posted: Tue Apr 15, 2008 7:44 am
by neodos
Nice skin indeed, but that lift if like a gadget, what's the point of it? you should add some objects on the top so players that take the lift to fight up there can take some cover.

Re: Foundation WIP

Posted: Wed Apr 16, 2008 3:21 pm
by Ogrish
glad you guys like the skin, and im adding some blocks and stuff up top, update coming soon.

Re: Foundation WIP

Posted: Wed Apr 16, 2008 9:07 pm
by xxpenguinxx
like the skin.

I think there's something wrong with your camera or what ever you used to take a screenshot with. Everything is stretched but the HUD.

Re: Foundation WIP

Posted: Fri Apr 18, 2008 9:04 pm
by spawnova
xxpenguinxx wrote:
I think there's something wrong with your camera or what ever you used to take a screenshot with. Everything is stretched but the HUD.
i think its the angle of 3rd person he is using.

Re: Foundation WIP

Posted: Sat Apr 19, 2008 8:38 pm
by CaptainPoopface
Looks decent. Any idea when you'll finish? Seems like it's been a WIP for awhile now.

BTW, push A + D-pad left to remove the HUD in Yelo. It would make the pictures a little nicer to look at.

Re: Foundation WIP

Posted: Sun Apr 20, 2008 9:50 pm
by Ogrish
Im trying something different with the top, and fixing some bugs.

Update: Well because some walls of the base stayed transparent, i changed the bases but there ok. I still need to move some spawns, for gametypes, and a couple other things before i call it a final. Its coming along, even thou i dont have much time to work on it.

Re: Foundation WIP

Posted: Sun May 11, 2008 7:22 am
by Ogrish
5-10-08 New pics in first post :wink:

Re: Foundation WIP Update (almost complete)

Posted: Sun May 11, 2008 7:49 pm
by DoorM4n
Wow looks very nice. I recommend removing the shininess of the walls. Its in the shader tag.

Re: Foundation WIP Update (almost complete)

Posted: Sun May 11, 2008 9:45 pm
by Ogrish
I reduced specularity to zero, new patch up.

Re: Foundation WIP Update (almost complete)

Posted: Mon May 12, 2008 2:12 pm
by JacksonCougar
Tell me when its done o.0 then hit me up on AIM and we ca get some people together to play it.

We need to play more mods Remnant -_-

Re: Foundation WIP Update (almost complete)

Posted: Mon May 12, 2008 8:51 pm
by Dragonfire
Ogrish was on XLink just last night i believe and he got cvlose to 8 testers ;)

The skin is great, it gives it a nice industrial feel 8-)

Re: Foundation WIP Update (almost complete)

Posted: Tue May 13, 2008 12:25 am
by Ogrish
New Update tested i have to fix currupt sounds.
Will update tonight with new build

Re: Urban_Assault

Posted: Wed May 14, 2008 8:23 pm
by Ogrish
Well no more custom sounds they kept getting messed up during patching process.
Anyways i think this is the final Build, unless i can gett the sounds back in uncurrupted or someone finds a bug.

Re: Urban_Assault

Posted: Wed May 14, 2008 8:33 pm
by Zieon Eslador
If Remnant ever does use a youtube page this should definably be on it. Nice Map.

Re: Urban_Assault

Posted: Wed May 14, 2008 8:57 pm
by Dragonfire
Wow, looks like u put a lot of work into this, good job! :D

Re: Urban_Assault

Posted: Wed May 14, 2008 9:05 pm
by DemonicSandwich
Why the warthogs? They are so outta place.

Re: Urban_Assault

Posted: Wed May 14, 2008 10:17 pm
by Ogrish
Hey DS i was thinking the samething, so i swapped em for mongoose, PS thanks dark for uploading and DS for quickie tutorial on setting up, also thanx to all who i might of missed for helping here and there. If anyone finds a bug please post, and ill fix ASAP.

Re: Urban_Assault

Posted: Thu May 15, 2008 12:43 am
by NotZachary82
i don't like the vehicles in the sky ...

Re: Urban_Assault

Posted: Thu May 15, 2008 1:31 am
by Gary
Zieon Eslador wrote:If Remnant ever does use a youtube page this should definably be on it. Nice Map.
I made a youtube page for remnant [HERE]
If any one makes more videos, let me know, and i can get then on the page.
I run it right now, so if any has any ideas to make it better let me know

(@ Admins: If you need the pass for the youtube acc, let me know)


Also Great Mod, we need more mods!

Re: Urban_Assault

Posted: Thu May 15, 2008 3:13 am
by Ogrish
Its pretty fun driving them around up there, its how to get across the map fastest in ctf :wink: . Now, without further adue... Urban_Assault

Re: Urban_Assault

Posted: Thu May 15, 2008 3:45 am
by Dragonfire
If we can get more mods like this done, i think we could actually pull of the first Remnant Mods Map Pack :XP:

Re: Urban_Assault

Posted: Thu May 15, 2008 4:13 am
by Ogrish
Get some ppl and join me on kai Shit i forgot to change spawns, The new final LOL http://hosted.filefront.com/venom73/