Urban_Assault
- Ogrish
- Posts: 1512
- Joined: Wed Dec 12, 2007 2:56 am
Urban_Assault
This is somthing im working on just for fun. It a mod of foundation with lifts and a platform, and its skinned.UPDATE added some bases up top add sounds, but still not a final.
The lifts are not going to be made auto sorry. I have it this way for ctf, its a team thing. one press to bring it down, second press to ride it up.
http://hosted.filefront.com/venom73/
Credits: Makers of Entity, and Prophet, Xzodia for plugins, Neodos for tutorial on linking machs to controls, E73RN4L for testing sys link, and the makers of the mongoose.
The lifts are not going to be made auto sorry. I have it this way for ctf, its a team thing. one press to bring it down, second press to ride it up.
http://hosted.filefront.com/venom73/
Credits: Makers of Entity, and Prophet, Xzodia for plugins, Neodos for tutorial on linking machs to controls, E73RN4L for testing sys link, and the makers of the mongoose.
Last edited by Ogrish on Thu Oct 30, 2008 7:27 am, edited 19 times in total.
- JacksonCougar
- Huurcat
- Posts: 2460
- Joined: Thu Dec 06, 2007 11:30 pm
- Location: Somewhere in Canada
- DoorM4n
- Posts: 2154
- Joined: Sun Dec 09, 2007 3:01 am
- Location: Houston
- neodos
- Posts: 1493
- Joined: Sun Dec 09, 2007 8:58 pm
Re: Foundation WIP
Nice skin indeed, but that lift if like a gadget, what's the point of it? you should add some objects on the top so players that take the lift to fight up there can take some cover.
- Ogrish
- Posts: 1512
- Joined: Wed Dec 12, 2007 2:56 am
Re: Foundation WIP
glad you guys like the skin, and im adding some blocks and stuff up top, update coming soon.
-
- Posts: 1974
- Joined: Sun Jan 27, 2008 4:50 am
Re: Foundation WIP
like the skin.
I think there's something wrong with your camera or what ever you used to take a screenshot with. Everything is stretched but the HUD.
I think there's something wrong with your camera or what ever you used to take a screenshot with. Everything is stretched but the HUD.
In Soviet Russia, DS touches you. Say it again and I'll do more than touch. ~DS -Oh babyDemonicSandwich wrote:See that? You see that how it is highlighted down here but it's not highlighted right there? Ah, I guess that's what I get for pirating it.
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- spawnova
- Posts: 44
- Joined: Sun Mar 30, 2008 6:56 am
Re: Foundation WIP
i think its the angle of 3rd person he is using.xxpenguinxx wrote:
I think there's something wrong with your camera or what ever you used to take a screenshot with. Everything is stretched but the HUD.
halo 2?
- CaptainPoopface
- Posts: 714
- Joined: Sat Feb 16, 2008 5:47 am
Re: Foundation WIP
Looks decent. Any idea when you'll finish? Seems like it's been a WIP for awhile now.
BTW, push A + D-pad left to remove the HUD in Yelo. It would make the pictures a little nicer to look at.
BTW, push A + D-pad left to remove the HUD in Yelo. It would make the pictures a little nicer to look at.
- Ogrish
- Posts: 1512
- Joined: Wed Dec 12, 2007 2:56 am
Re: Foundation WIP
Im trying something different with the top, and fixing some bugs.
Update: Well because some walls of the base stayed transparent, i changed the bases but there ok. I still need to move some spawns, for gametypes, and a couple other things before i call it a final. Its coming along, even thou i dont have much time to work on it.
Update: Well because some walls of the base stayed transparent, i changed the bases but there ok. I still need to move some spawns, for gametypes, and a couple other things before i call it a final. Its coming along, even thou i dont have much time to work on it.
- Ogrish
- Posts: 1512
- Joined: Wed Dec 12, 2007 2:56 am
Re: Foundation WIP
5-10-08 New pics in first post
Last edited by Ogrish on Thu May 15, 2008 3:16 am, edited 2 times in total.
- DoorM4n
- Posts: 2154
- Joined: Sun Dec 09, 2007 3:01 am
- Location: Houston
Re: Foundation WIP Update (almost complete)
Wow looks very nice. I recommend removing the shininess of the walls. Its in the shader tag.
- Ogrish
- Posts: 1512
- Joined: Wed Dec 12, 2007 2:56 am
Re: Foundation WIP Update (almost complete)
I reduced specularity to zero, new patch up.
- JacksonCougar
- Huurcat
- Posts: 2460
- Joined: Thu Dec 06, 2007 11:30 pm
- Location: Somewhere in Canada
Re: Foundation WIP Update (almost complete)
Tell me when its done o.0 then hit me up on AIM and we ca get some people together to play it.
We need to play more mods Remnant -_-
We need to play more mods Remnant -_-
- Dragonfire
- Posts: 1328
- Joined: Thu Feb 21, 2008 9:20 pm
- Location: Michigan, USA
- Contact:
Re: Foundation WIP Update (almost complete)
Ogrish was on XLink just last night i believe and he got cvlose to 8 testers
The skin is great, it gives it a nice industrial feel
The skin is great, it gives it a nice industrial feel
- Ogrish
- Posts: 1512
- Joined: Wed Dec 12, 2007 2:56 am
Re: Foundation WIP Update (almost complete)
New Update tested i have to fix currupt sounds.
Will update tonight with new build
Will update tonight with new build
- Ogrish
- Posts: 1512
- Joined: Wed Dec 12, 2007 2:56 am
Re: Urban_Assault
Well no more custom sounds they kept getting messed up during patching process.
Anyways i think this is the final Build, unless i can gett the sounds back in uncurrupted or someone finds a bug.
Anyways i think this is the final Build, unless i can gett the sounds back in uncurrupted or someone finds a bug.
Last edited by Ogrish on Thu May 15, 2008 3:16 am, edited 1 time in total.
- Zieon Eslador
- Posts: 731
- Joined: Wed Apr 30, 2008 1:16 am
- Location: Virginia Awesome?: Yes
Re: Urban_Assault
If Remnant ever does use a youtube page this should definably be on it. Nice Map.
Zieon Eslador (1:23:09 AM): I haven't seen Watchmen, but I plan to eventually...
NotZachary (1:23:15 AM): it has nukes, random things happening, and retards screaming
NotZachary (1:23:19 AM): kinda like MW2
NotZachary (1:23:15 AM): it has nukes, random things happening, and retards screaming
NotZachary (1:23:19 AM): kinda like MW2
- Dragonfire
- Posts: 1328
- Joined: Thu Feb 21, 2008 9:20 pm
- Location: Michigan, USA
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Re: Urban_Assault
Wow, looks like u put a lot of work into this, good job!
- DemonicSandwich
- Trollwich
- Posts: 1620
- Joined: Sat Dec 08, 2007 9:47 pm
- Location: I...huh...I don't really know. x.x
Re: Urban_Assault
Why the warthogs? They are so outta place.
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- Ogrish
- Posts: 1512
- Joined: Wed Dec 12, 2007 2:56 am
Re: Urban_Assault
Hey DS i was thinking the samething, so i swapped em for mongoose, PS thanks dark for uploading and DS for quickie tutorial on setting up, also thanx to all who i might of missed for helping here and there. If anyone finds a bug please post, and ill fix ASAP.
- NotZachary82
- Posts: 1846
- Joined: Thu Dec 20, 2007 8:39 pm
Re: Urban_Assault
i don't like the vehicles in the sky ...
- Gary
- Posts: 1946
- Joined: Thu Feb 14, 2008 10:17 pm
- Location: USA, FL
- Contact:
Re: Urban_Assault
I made a youtube page for remnant [HERE]Zieon Eslador wrote:If Remnant ever does use a youtube page this should definably be on it. Nice Map.
If any one makes more videos, let me know, and i can get then on the page.
I run it right now, so if any has any ideas to make it better let me know
(@ Admins: If you need the pass for the youtube acc, let me know)
Also Great Mod, we need more mods!
- Ogrish
- Posts: 1512
- Joined: Wed Dec 12, 2007 2:56 am
Re: Urban_Assault
Its pretty fun driving them around up there, its how to get across the map fastest in ctf . Now, without further adue... Urban_Assault
Last edited by Ogrish on Thu May 15, 2008 4:23 am, edited 2 times in total.
- Dragonfire
- Posts: 1328
- Joined: Thu Feb 21, 2008 9:20 pm
- Location: Michigan, USA
- Contact:
Re: Urban_Assault
If we can get more mods like this done, i think we could actually pull of the first Remnant Mods Map Pack
- Ogrish
- Posts: 1512
- Joined: Wed Dec 12, 2007 2:56 am
Re: Urban_Assault
Get some ppl and join me on kai Shit i forgot to change spawns, The new final LOL http://hosted.filefront.com/venom73/
Last edited by Ogrish on Thu Oct 30, 2008 7:28 am, edited 1 time in total.