Darkness: Midship
Posted: Sat Jan 12, 2013 7:48 pm
It's been sleepy around here... I'm uploading something so people know modding LIVES. Sorry for no pictures at the moment. They are a hassle to produce.
This is a simple but fun mod in which the map is shrouded in darkness. The shotgun and needler have a flashlight attached that is on at all times and visible to all players. The magnum and brute plasma rifle have a somewhat larger range of vision that other players cannot see. The needler has been modded to fire like a sawed off shotgun - two quick shots that spray needles in a shotgun-like pattern, and then you must reload. The brute plasma rifle is semi-automatic but otherwise unchanged.
So the 2 short-range spray guns are easy for others to see in the dark, and the 2 medium-range pistols are stealthy in the dark.
The frag grenade acts like a molotov cocktail; it spawns a giant ball of plasma that damages shields only, lasting about 5 seconds. I call it a "plasmolotov".
This mod is intended for king of the hill, although I suppose it would work for any other game type. It is done entirely with meta edits! I intend to make a set of maps with this same mod on them (Elongation, Gemini, Warlock, Colossus). But it's slow going, as it competes for my limited time with another map pack I'm working on.
Special thanks to DemonicSandwich for explaining the meta sharing technique, and TroyMac1ure for investing significant time in making Entity a much more powerful and efficient program.
This is a simple but fun mod in which the map is shrouded in darkness. The shotgun and needler have a flashlight attached that is on at all times and visible to all players. The magnum and brute plasma rifle have a somewhat larger range of vision that other players cannot see. The needler has been modded to fire like a sawed off shotgun - two quick shots that spray needles in a shotgun-like pattern, and then you must reload. The brute plasma rifle is semi-automatic but otherwise unchanged.
So the 2 short-range spray guns are easy for others to see in the dark, and the 2 medium-range pistols are stealthy in the dark.
The frag grenade acts like a molotov cocktail; it spawns a giant ball of plasma that damages shields only, lasting about 5 seconds. I call it a "plasmolotov".
This mod is intended for king of the hill, although I suppose it would work for any other game type. It is done entirely with meta edits! I intend to make a set of maps with this same mod on them (Elongation, Gemini, Warlock, Colossus). But it's slow going, as it competes for my limited time with another map pack I'm working on.
Special thanks to DemonicSandwich for explaining the meta sharing technique, and TroyMac1ure for investing significant time in making Entity a much more powerful and efficient program.