Standalone AI in MP Executable

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Patches only people. No Map files.
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Grimdoomer
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Standalone AI in MP Executable

Post by Grimdoomer »

Well someone asked if I could make this so I whipped it. Apply this ppf patch to the clean xbe. It has ai in mp always enabled and it bypasses the map checksum. All credits go to Xbox7887/Kornman/Bitterbanana for Yelo trainer. This also works on 360, but you must have a console capable of running unsigned code. To use it simply use the hacked 360 emulator avaible on xbins.
halo2_ai_mp_standalone.rar
Default.xbe ppf patch
(182 Bytes) Downloaded 907 times
Don't snort the magic, we need it for the network.
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DoorM4n
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Location: Houston

Re: Standalone AI in MP Executable

Post by DoorM4n »

Hell yeah! Awesome deal, man!
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neodos
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Re: Standalone AI in MP Executable

Post by neodos »

Very nice!
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Xerax
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Location: London, UK

Re: Standalone AI in MP Executable

Post by Xerax »

hell ye grim. Thanks :) (This might sound ungrateful, but do you have any plans for getting RTH to work too? :D )
MTW wrote:You're the leader of the Halo Kiddies.
MTW wrote:don't make me DDoS you.
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kornman00
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Re: Standalone AI in MP Executable

Post by kornman00 »

Xerax wrote:hell ye grim. Thanks :) (This might sound ungrateful, but do you have any plans for getting RTH to work too? :D )
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