Halo 2 RTH Studio 3.0

A wealth of applications with which you will need to mod Halo 2.
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GoldBl4d3
Posts: 18
Joined: Fri Feb 22, 2008 4:20 am

Halo 2 RTH Studio 3.0

Post by GoldBl4d3 »

Hello everyone,

So I have been developing my own RTH studio program since summer of 2011. I only work on it here and there, but it has really made progress in the past for weeks. This program is soley based on having fun in XBC with freinds.

Its called Halo 2 RTH Studio 3.0. It, including all of the RTH libraries are my own. Except the RTH I received help on because I didnt know where to start with that. I do have a lot of knowledge in networking, it was more of the scripts and ports I was tought.

So my program has a lot of features and one feature in particular no one has probably ever seen used in modding programs.

I understand this section is dying out too and halo 2 is pretty gone, but if their is anyone that would like a copy, please just shoot me a PM. Or if enough want a copy I will just psot one.

Features: (Pokes to debug xbox)

Reboot, Unfreeze
Ident Swapper
Bipd: Walking, Crouching, Glide, Jump Height Editor
Weap: Clip, Fire Type, Barrels Editor
Vehi Editor
Proj: Make visible to non-host, randomized bullets feature.
Proj: Speed Editor
Damage Effects Editor
Machine Object Speed Editor
HLMT: Invulnerability Editor
Auto Aim Editor
Conveyor Speed Editor
Screen Shot Snapper

Features: (Non-RTH, for development)

Ident Swapper
Meta Offset Swapper
Visible Projectile Tool (H2 Ocular)
Skylift - Make all vehicles fly properly and correctly

Coolest RTH Feature of them All:

Speech Recognition, yes if you want to have a good time with your freind playing XBC but you do not want to have to sit on the computer to change things all of the time. Just say the command, and it will do it for you. This feature is awesome.

I am always adding more, that is what I have right now.

Speed Commands:

Code: Select all

[size=50]warthog low gravity
warthog default
player invulnerable
player damagable
make visible bullets
warthog fly
warthog drive
player normal speed
player super speed
player medium speed
random bullets
player jump normal
player jump one
player jump two
player jump three
player jump four
player jump five
player jump six
player jump seven
player jump eight
player jump nine
player jump ten
player jump fifteen
player jump twenty
player jump thirty
magnum rapid fire
magnum default
guass rapid fire
guass default
needler rapid fire
needler default
battle rifle rapid fire
battle rifle default
beam rifle rapid fire
beam rifle default
carbine rapid fire
carbine default
shotgun rapid fire
shotgun default
smg rapid fire
smg default
sniper rifle rapid fire
sniper rifle default
rocket launcher rapid fire
rocket launcher default
brute shot rapid fire
brute shot default
scorpion rapid fire
scorpion default
wraith rapid fire
wraith default
snap photo[/size]
Pictures: (Picture Heavy)

http://i45.tinypic.com/k5afr.png
http://i46.tinypic.com/rh1y7k.png
http://i45.tinypic.com/2eg4jd4.png
http://i47.tinypic.com/2z3o36v.png
http://i46.tinypic.com/em2s8.png
http://i49.tinypic.com/25qysms.png
http://i48.tinypic.com/2nvqbh5.png
http://i50.tinypic.com/2u798i8.png
http://i49.tinypic.com/2ymt9jo.png
http://i45.tinypic.com/sqnupx.png
http://i47.tinypic.com/rkop40.png
http://i48.tinypic.com/x0qihv.png
http://i49.tinypic.com/33w8mjk.png
http://i46.tinypic.com/2dl2i47.png
http://i45.tinypic.com/69gd3b.png

So what do you guys think?
User avatar
XZodia
Staff
Posts: 2208
Joined: Sun Dec 09, 2007 2:09 pm
Location: UK
Contact:

Re: Halo 2 RTH Studio 3.0

Post by XZodia »

Well that was unexpected...

Speech Recognition? I thought you might be trolling but looks legit.

Seems cool. Why not post a binary?
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JacksonCougar wrote:I find you usually have great ideas.
JacksonCougar wrote:Ah fuck. Why must you always be right? Why.
GoldBl4d3
Posts: 18
Joined: Fri Feb 22, 2008 4:20 am

Re: Halo 2 RTH Studio 3.0

Post by GoldBl4d3 »

Yea haha thanks. It is quite unexpected. The tool is a lot of fun in xbc games. Especially hosting of course.
User avatar
Zaid
Posts: 250
Joined: Sun Jan 09, 2011 2:07 am

Re: Halo 2 RTH Studio 3.0

Post by Zaid »

Nice.
GoldBl4d3
Posts: 18
Joined: Fri Feb 22, 2008 4:20 am

Re: Halo 2 RTH Studio 3.0

Post by GoldBl4d3 »

Zaid.... A lot better than that first version I made lol.
User avatar
DoorM4n
Posts: 2154
Joined: Sun Dec 09, 2007 3:01 am
Location: Houston

Re: Halo 2 RTH Studio 3.0

Post by DoorM4n »

WOW. How does the speech command work? I guess I have to have a microphone on my comp?!
GoldBl4d3
Posts: 18
Joined: Fri Feb 22, 2008 4:20 am

Re: Halo 2 RTH Studio 3.0

Post by GoldBl4d3 »

DoorM4n wrote:WOW. How does the speech command work? I guess I have to have a microphone on my comp?!
You have to have some kind of PC microphone. I just use my built in one because im on a laptop.
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