HUD Placement Master

A wealth of applications with which you will need to mod Halo 2.
Post Reply
User avatar
Click16
Posts: 1941
Joined: Mon Dec 31, 2007 4:36 am
Location: United States

HUD Placement Master

Post by Click16 »

Hey everyone. I decided to create an application that allows you to move objects on an image of a standard FP view in Halo. You can then take the coordinates and simply convert them to coordinates the anchors in H2 use.

Image

You can also customize a bit and switch between full-screen, half-screen, and quad-screen views.

Image

When you want to convert to H2 units, just press Convert Coordinates.

Image

-----------------------------------------------------------------

Windows XP version Pics:
Image

Image

For more information, view the How To Use text file included with the program.

--------------------------

For Windows XP Users, running the original program will result in a dwmapi.dll not found error. This is normal. Use the HUD Placement Master XP program instead. It is designed for Windows XP using .Net Framework 4.0.
HUD Placement Master.zip
Windows XP version
(2.51 MiB) Downloaded 345 times
-------------------------

For Windows Vista and Windows 7 users, use this.
HUD Placement Master.zip
Windows Vista and 7 version
(2.53 MiB) Downloaded 345 times
Thanks, and Enjoy!
Last edited by Click16 on Tue Oct 12, 2010 7:57 pm, edited 3 times in total.
Image
User avatar
NotZachary82
Posts: 1846
Joined: Thu Dec 20, 2007 8:39 pm

Re: HUD Placement Master

Post by NotZachary82 »

Are the coordinates accurate? I know there were one or two anchors that were off slightly in the converter I posted a long time ago.

If so, kudos.
User avatar
Click16
Posts: 1941
Joined: Mon Dec 31, 2007 4:36 am
Location: United States

Re: HUD Placement Master

Post by Click16 »

they are accurate. I tested it all.
Image
xxpenguinxx
Posts: 1974
Joined: Sun Jan 27, 2008 4:50 am

Re: HUD Placement Master

Post by xxpenguinxx »

The image I open is visible on the right side where the glass effect is...

It seems accurate though.
DemonicSandwich wrote:See that? You see that how it is highlighted down here but it's not highlighted right there? Ah, I guess that's what I get for pirating it.
In Soviet Russia, DS touches you. Say it again and I'll do more than touch. ~DS -Oh baby
A cat was licking itself to the sound of potato chips.
User avatar
fuzzman
Posts: 178
Joined: Wed May 14, 2008 11:10 pm

Re: HUD Placement Master

Post by fuzzman »

this seems really useful but it wont run for me, i get some cant load 'dwmapi.dll' error
User avatar
Ogrish
Posts: 1512
Joined: Wed Dec 12, 2007 2:56 am

Re: HUD Placement Master

Post by Ogrish »

Same here
User avatar
Click16
Posts: 1941
Joined: Mon Dec 31, 2007 4:36 am
Location: United States

Re: HUD Placement Master

Post by Click16 »

Yeah, whoops. I forgot that this is optimized for Windows Vista or Windows 7 so I will fix it for XP use too.
Image
User avatar
fuzzman
Posts: 178
Joined: Wed May 14, 2008 11:10 pm

Re: HUD Placement Master

Post by fuzzman »

Click16 wrote:Yeah, whoops. I forgot that this is optimized for Windows Vista or Windows 7 so I will fix it for XP use too.

Cool, thanks a lot man.
User avatar
Click16
Posts: 1941
Joined: Mon Dec 31, 2007 4:36 am
Location: United States

Re: HUD Placement Master

Post by Click16 »

Okay, took me 20 mins to do, but I have the exact copy of the program in Windows XP and Windows 7 environments. So now just download the right one.
Image
Post Reply