Mutation 8-1-2010 Alpha 1

A wealth of applications with which you will need to mod Halo 2.
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Grimdoomer
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Re: Mutation 8-1-2010 Alpha 1

Post by Grimdoomer »

I will have an update soon.
Don't snort the magic, we need it for the network.
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MrMurder
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Re: Mutation 8-1-2010 Alpha 1

Post by MrMurder »

Image


"The finger triangle of evil contemplation"
Thanks For You're Time
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Ogrish
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Re: Mutation 8-1-2010 Alpha 1

Post by Ogrish »

Upon tag creation weather by duplication or building, the tags should be not only linked, but refrenced for Syslink as well.
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Grimdoomer
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Re: Mutation 8-1-2010 Alpha 1

Post by Grimdoomer »

That should be done before you compile the meta table.
Don't snort the magic, we need it for the network.
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Ogrish
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Re: Mutation 8-1-2010 Alpha 1

Post by Ogrish »

Still waiting for that update
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Ogrish
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Re: Mutation 8-1-2010 Alpha 1

Post by Ogrish »

Cant decompile lockout, Unable to cast object of type 'HaloObjects.Value' to type 'HaloObjects.TagBlock'.
It freezes right when it gets to weather system.

Cant decopile deltacliffs, Out of bounds Exception.
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Grimdoomer
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Re: Mutation 8-1-2010 Alpha 1

Post by Grimdoomer »

Ogrish wrote:Cant decompile lockout, Unable to cast object of type 'HaloObjects.Value' to type 'HaloObjects.TagBlock'.
It freezes right when it gets to weather system.

Cant decopile deltacliffs, Out of bounds Exception.
Where they clean? Also decompiling sp maps, I have fixed that issue. Was working on this yesterday, almost done fixing some UI issues, should speed up compiling/decompiling, then I'll add support for adding new shit in, and release as soon as I get it done.
Don't snort the magic, we need it for the network.
xiao32
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Re: Mutation 8-1-2010 Alpha 1

Post by xiao32 »

*bump* :)

Cant wait for the update, grim! Once all the kinks are worked out, this thing will be THE modding tool!
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neodos
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Re: Mutation 8-1-2010 Alpha 1

Post by neodos »

Did this dieded?
jlddodger
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Re: Mutation 8-1-2010 Alpha 1

Post by jlddodger »

I think this will be the program that takes modding to a new level for H2.

Mutation will (hopefully) be what I wanted Prometheus to be. Project oriented, tag oriented, compile/decompile (no messy in-place editing), and ground-up map creation ??.

I am looking forward to this app being completed. Additionally, since you are well versed in the inner workings of the MAP structure, you should create a white paper (almost like an RFC) to explain it all. So much of the MAP structure is still *magic* to me.
xXF3RcHoXx
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Re: Mutation 8-1-2010 Alpha 1

Post by xXF3RcHoXx »

ohai durr
We are the last stand.
Aumman Anubis wrote:I'm still trying to figure out how a cat grooming defeats a failing economy.
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