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Re: Simplicity v8

Posted: Sun Jun 20, 2010 10:32 pm
by XZodia
Cool things you could add to (or remove from) a map:

Water
Weather
Particle Models
Animations (transfer between different objects?)
Sounds of any size
Bitmaps of any size
Models of any size

Re: Simplicity v8

Posted: Mon Jun 21, 2010 12:33 am
by herger
How about another BSP? ;)

Re: Simplicity v8

Posted: Mon Jun 21, 2010 1:05 am
by XZodia
unfortunately, no.

Re: Simplicity v8

Posted: Mon Jun 21, 2010 1:09 am
by herger
lol. That would be really cool though. Me and my team have tried a few times to get it to work for our mod(to make things easier and better) but no luck =/

Re: Simplicity

Posted: Mon Jun 21, 2010 2:20 am
by Ogrish
Ill start testing here in a sec, by the way you should change the topic name

Re: Simplicity

Posted: Mon Jun 21, 2010 3:41 am
by Ogrish
no bugs yet, going on to weather

To bad we cant add a reflexive to the tag, like adding the weather from one extracted sbsp tag to another, and building weather in with entity.

Re: Simplicity

Posted: Mon Jun 21, 2010 4:01 am
by Click16
Ogrish wrote:no bugs yet, going on to weather

To bad we cant add a reflexive to the tag, like adding the weather from one extracted sbsp tag to another, and building weather in with entity.
He told me how to do reflexives, but It doesn't work. It shows the reflexive, but cant add chunks to it.

Re: Simplicity

Posted: Mon Jun 21, 2010 1:38 pm
by XZodia
Click16 wrote:He told me how to do reflexives, but It doesn't work. It shows the reflexive, but cant add chunks to it.
Are you sure? I will investigate...

Re: Simplicity

Posted: Mon Jun 21, 2010 2:06 pm
by XZodia
Fixed.

Re: Simplicity

Posted: Mon Jun 21, 2010 5:44 pm
by Ogrish
How about a quickie tutorial of how to do some of these neat things.

Re: Simplicity

Posted: Mon Jun 21, 2010 5:50 pm
by XZodia
Just copy and add the right chunks...I posted instructions on adding reflexives in the entity thread

Re: Simplicity

Posted: Mon Jun 21, 2010 6:09 pm
by Zieon Eslador
This almost obligates me to complete my squad campaign level. Especially since Reach is squad based, curse you Bungie and your mind reading powers. >.>

Maybe, hopefully I've got quite a bit of free time this summer.

Re: Simplicity

Posted: Wed Jun 23, 2010 11:25 pm
by XZodia
Coming Soon (but not that soon): Proper SLC fixing.

Re: Simplicity

Posted: Thu Jun 24, 2010 1:23 am
by Ogrish
Sounds good, Keep up the good work.

Re: Simplicity

Posted: Fri Jun 25, 2010 5:33 am
by rentreg
nice

Re: Simplicity

Posted: Sat Jun 26, 2010 3:47 am
by Dragonfire
Does this also have the ability to properly clone weapon chunks, such as those of the pieces to a complete model. Maybe DS can reitterate that for me, as i think hes knows what im talking about.

Re: Simplicity

Posted: Sat Jun 26, 2010 2:10 pm
by XZodia
If its a chunk, this can clone it. If the chunk has raw data, it will clone that as well.
I'm not sure what your asking but I think the answer is yes.

Re: Simplicity

Posted: Sun Jun 27, 2010 1:36 am
by XZodia
v15
Added SLC Fixer:
Beware, if your extraction is missing any references, this is likely to fail or miss things.
To fix the SCNR, all tags being used in the final map must be present in the info file.

Added Unique ID Generator for SCNR.
Fixed Delete All.

Re: Simplicity

Posted: Fri Jul 30, 2010 2:54 pm
by XZodia
Small update, Mass Renamer fixed.

Re: Simplicity

Posted: Thu Jun 16, 2011 12:20 am
by DoorM4n
Can someone upload the most recent version? The updater isn't working! Thanks! :)

Re: Simplicity

Posted: Thu Jun 16, 2011 1:12 am
by XZodia

Re: Simplicity

Posted: Thu Jun 16, 2011 4:41 am
by DoorM4n
Thank you

Re: Simplicity

Posted: Thu Jun 16, 2011 7:16 pm
by DoorM4n
Hey Xzodia, I'm having some problems openning my scnr. I used troys most recent version to get extract the scnr recursively and parsed. It gives me this error but the file is clearly there.

Image

http://postimage.org/image/19r1s8ijo/

Re: Simplicity

Posted: Thu Jun 16, 2011 8:04 pm
by XZodia
Oh yea...someone mentioned a issue opening sky tags...remind me to look at it later...

Re: Simplicity

Posted: Thu Jun 16, 2011 8:35 pm
by DoorM4n
Okay, but I'm actually just trying to add chunks to my scnr--although those are linked--perhaps there is an error in opening scnr?