Description:
Like Viprone, this tool makes every non-host player able to see your projectile swaps. Only one difference, this tool does it right. You can apply visibility before, after, or while you mod your map. H2 Ocular has hours of research behind it. Much different than Viprone; Viprone takes meta from the rocket launcher. H2 Ocular changes one Int32 value that makes the projectile visible. All research was done by myself. This tool works 100% on every weapon, and does them all 100% properly. Trust me, your going to be happy.
Tutorial:
1. Open your map in H2 Ocular (File->Open)
2. Check each weapon you want to make visible(to non-host players)
3. Go to: Queue -> Engage Visible
4. Exit
Pictures:


Credits:
[GoldBl4d3] - Researcher, Programmer, Designer
Download:
*Attachment
My Notes to you all:
I havent posted here in forever and thought maybe you guys would like this. I havent made a tool in forever either. The last one ive been working on is Crux; which is a real time halo studio. But yes, I did research myself, if anyone would like to know this research so they too can implement this into an app of theirs, let me know. You just gotta give credit
