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Re: Ambiance v1.0 - Perfect Sound Injector

Posted: Sun Jan 04, 2015 8:00 pm
by Grimdoomer
<_<
>_>
Yeah, whoever made this sucks.

Re: Ambiance v1.0 - Perfect Sound Injector

Posted: Mon Jan 05, 2015 1:32 am
by CaptainPoopface
I could never determine if this program works or not, between Jackson saying "no way" and Grim saying "yuh-huh." I recently extracted some of the chief and elite death yells using the old Halo ST. Then I could not find an adequate codec, so I had to download Audacity and within that ffmpeg. Then change the sampling frequency because the sounds were playing at double speed. Occasionally the conversion would fail miserably for no discernible reason, so I either repeated the extraction or just said oh well.

It was a hassle but it can be done, I'll attest.

Re: Ambiance v1.0 - Perfect Sound Injector

Posted: Mon Jan 05, 2015 3:08 am
by Grimdoomer
The codec required for the xbox ADPMC files should have been bundled with this tool.

Re: Ambiance v1.0 - Perfect Sound Injector

Posted: Fri Jun 05, 2015 7:13 pm
by xXF3RcHoXx
Grimdoomer wrote:The codec required for the xbox ADPMC files should have been bundled with this tool.
The sarcarsm is overwhelming :v

Re: Ambiance v1.0 - Perfect Sound Injector

Posted: Fri Jun 05, 2015 9:01 pm
by Grimdoomer
What? It was bundled with the tool.

Re: Ambiance v1.0 - Perfect Sound Injector

Posted: Sat Jun 06, 2015 4:32 pm
by xXF3RcHoXx
Grimdoomer wrote:What? It was bundled with the tool.
I know, but you said "The codec required for the xbox ADPMC files should have been bundled with this tool.", meaning it was not included, but I know it is, that's why I said "sarcasm"

What would be cool is the ability to inject over a specific sound chunk, so, in the case of weapon firing sounds, it doesn't play the exact same over and over, just like H2ST, but with the possibilities of your tool.