Engineer V1.15
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- Posts: 1
- Joined: Mon Feb 25, 2008 5:10 pm
Engineer V1.15
Engineer
Features
- Edit Any Halo 3 Map
- Tag Extraction/Injection
- Meta Editor
- Support for Anthony's .CS Plugin System
- Auto Updating System
Please Note:
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Most updates will now be delivered through Engineers auto update feature. So if you want to stay up to date turn on automatic updates in the settings menu!
Any bugs can be reported to me here or through pm I will try and fix them A.S.A.P
Thanks:
- Anthony: Would of never gotten so much accomplished without him .
- Everyone contributing to Halo3 research and all who helped me test this app
--
Previous Engineer Updates
Added:
- Decompressing file progress
- Clean updated files
- New plugin versions
- Script Viewer
- Library Support
- Update Change log now displayed when prompted to update
- Clear Settings option
- When writing plugins whitespaces can now be represented by the character '_'
Fixed:
- About menu
- Updater now works properly
- Recent maps list now updated at runtime
- "No Plugin for this tag type" error when extracting certain tags
- Map preview image error
- Enums now loaded into the meta editor
- Flickering in meta editor is now very minimal(Prey)
- Bug finding images folder when starting app for first time
- Bug where meta editor wouldn't re-open after closing it
- Scroll Bar in Meta Editor now functions properly
- Preview Image BLF's with the "dlc_" tag can now be displayed
- Tags with special characters(<,!,ect) can be loaded in the meta editor
- Unused reflexives are now shown in the meta editor
- Meta Editor loads alot more quicker now
- No flickering when loading meta editor controls
- Strings are now properly extracted and written back to map
- Saving in meta editor is now working again :X
Engineer 1.15 Update
New stable release
Fixed:
- Alot of background stuff you don't see.
Updated:
- Build Version String
Added:
- Reference Viewer
- Can now copy tag path from tree view
- Bitmask Support in the Meta Editor
- Support for a future update
Features
- Edit Any Halo 3 Map
- Tag Extraction/Injection
- Meta Editor
- Support for Anthony's .CS Plugin System
- Auto Updating System
Please Note:
-
Most updates will now be delivered through Engineers auto update feature. So if you want to stay up to date turn on automatic updates in the settings menu!
Any bugs can be reported to me here or through pm I will try and fix them A.S.A.P
Thanks:
- Anthony: Would of never gotten so much accomplished without him .
- Everyone contributing to Halo3 research and all who helped me test this app
--
Previous Engineer Updates
Added:
- Decompressing file progress
- Clean updated files
- New plugin versions
- Script Viewer
- Library Support
- Update Change log now displayed when prompted to update
- Clear Settings option
- When writing plugins whitespaces can now be represented by the character '_'
Fixed:
- About menu
- Updater now works properly
- Recent maps list now updated at runtime
- "No Plugin for this tag type" error when extracting certain tags
- Map preview image error
- Enums now loaded into the meta editor
- Flickering in meta editor is now very minimal(Prey)
- Bug finding images folder when starting app for first time
- Bug where meta editor wouldn't re-open after closing it
- Scroll Bar in Meta Editor now functions properly
- Preview Image BLF's with the "dlc_" tag can now be displayed
- Tags with special characters(<,!,ect) can be loaded in the meta editor
- Unused reflexives are now shown in the meta editor
- Meta Editor loads alot more quicker now
- No flickering when loading meta editor controls
- Strings are now properly extracted and written back to map
- Saving in meta editor is now working again :X
Engineer 1.15 Update
New stable release
Fixed:
- Alot of background stuff you don't see.
Updated:
- Build Version String
Added:
- Reference Viewer
- Can now copy tag path from tree view
- Bitmask Support in the Meta Editor
- Support for a future update
- Attachments
-
- EngineerV115.zip
- Engineer V1.15
- (1.65 MiB) Downloaded 709 times
- Grimdoomer
- Admin
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Re: Engineer V1.15
ok so you(shade) and anthony made a mod on high ground and sandtrap, how did you resign everything?
- JacksonCougar
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- Aumaan Anubis
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Re: Engineer V1.15
wow! no way, thats how it's done
- Aumaan Anubis
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Re: Engineer V1.15
They have things.
Things that mere mortals such as us cannot comprehend.
In all honesty, I think they just have information that's incredibly hard to come by.
+
Intelligence.
Things that mere mortals such as us cannot comprehend.
In all honesty, I think they just have information that's incredibly hard to come by.
+
Intelligence.
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- Pop War HomEY
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- Aumaan Anubis
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Re: Engineer V1.15
You can't extract Nor De-Compress map assets.
Little better of a description. ~SM911
Little better of a description. ~SM911
- Pop War HomEY
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- Pop War HomEY
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Re: Engineer V1.15
They are compressed.
We just need to decompress them...
I don't know if anyone is working to decompress them.
We just need to decompress them...
I don't know if anyone is working to decompress them.
- Dragonfire
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Re: Engineer V1.15
Im taking a leap of faith here...
Could this app, IN ANY WAY be used to tka e sbsp and everything outta it and actually put it in halo 2?
Could this app, IN ANY WAY be used to tka e sbsp and everything outta it and actually put it in halo 2?
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