Program GUI Thread

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Click16
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Re: Program GUI Thread

Post by Click16 »

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Thanks for the help, Jackson!
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Click16
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Re: Program GUI Thread

Post by Click16 »

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Thank you Ceiling Cat Source!
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Click16
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Re: Program GUI Thread

Post by Click16 »

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Extracted Falcon Vehi from shared, injected into Zanzibar.
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sanatarium
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Re: Program GUI Thread

Post by sanatarium »

Nice work, got pics?
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Click16
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Re: Program GUI Thread

Post by Click16 »

sanatarium wrote:Nice work, got pics?
Doesn't do raw data yet, only meta. There also seems to be a problem where when you inject, the Primary magic needs to be adjusted, once that is complete, I'll test some results.
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Kantanomo
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Re: Program GUI Thread

Post by Kantanomo »

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Ambiguous the only Real time Halo 2 vista
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bumlove
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Re: Program GUI Thread

Post by bumlove »

Retracted due to a ASBO warning from the fucking code police.
Last edited by bumlove on Thu Feb 23, 2012 1:20 am, edited 1 time in total.
Kantanomo
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Re: Program GUI Thread

Post by Kantanomo »

I have done that already that is just a old picture.
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Grimdoomer
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Re: Program GUI Thread

Post by Grimdoomer »

bumlove wrote:change ident to a short and 2 padding and it will give you the tags index position/datum
Thats a shit hack. Do NOT only read it as a 16 bit integer because it is NOT it's 32 bits. It's hacks like that which cause applications like entity to brick your maps, and then everyone wonders why their maps break...
Don't snort the magic, we need it for the network.
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Click16
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Re: Program GUI Thread

Post by Click16 »

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And so it begins...
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OwnZ joO
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Re: Program GUI Thread

Post by OwnZ joO »

Grimdoomer wrote:
bumlove wrote:change ident to a short and 2 padding and it will give you the tags index position/datum
Thats a shit hack. Do NOT only read it as a 16 bit integer because it is NOT it's 32 bits. It's hacks like that which cause applications like entity to brick your maps, and then everyone wonders why their maps break...
After rereading this, and actually thinking about what bum was saying before I definitely agree with Grim, but will give some advice on what to do as well.

Extract the information you want from the integer value, probably something like:

Code: Select all

short num = (short) ((ident & 0xFFFF0000) >> 16);
or

Code: Select all

short num = (short) (ident & 0x0000FFFF);
Depending on the end you're interested in.
DarkShallFall
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Re: Program GUI Thread

Post by DarkShallFall »

Click16 wrote:Image

And so it begins...
Why the fuck would you waste yours and the communities time by starting a whole new editor, when sunfish and mutation can just be added on to... Your going to redo a bunch of work..... thats ALREADY done... then get bored of the program right around the time they did... so just add on to theirs. Not to be a dick of course..... just direct.
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Click16
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Re: Program GUI Thread

Post by Click16 »

Made a simple bitmap viewer that includes channel selection:

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Just thought it would be cool to make :P
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Xerax
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Re: Program GUI Thread

Post by Xerax »

long time no see, eh.

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MTW wrote:You're the leader of the Halo Kiddies.
MTW wrote:don't make me DDoS you.
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Zaid
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Re: Program GUI Thread

Post by Zaid »

Xerax wrote:long time no see, eh.
What game is this for?
Nice theme, Is it the theme from Visual studio 2012?
Last edited by Zaid on Tue Sep 25, 2012 10:55 pm, edited 1 time in total.
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Xerax
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Re: Program GUI Thread

Post by Xerax »

Zaid wrote:What game is this for?
Nice theme, Is it the theme from Visual studio 2012?
That is Halo 3. But It also supports Reach Beta, Reach, Halo 4 Beta and other internal builds.

And ye, it's based on VS2012.
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Click16
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Re: Program GUI Thread

Post by Click16 »

Working on more custom controls and fancy UI stuff again

Custom color scheme:
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OS color scheme:
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Plain color scheme:
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XZodia
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Re: Program GUI Thread

Post by XZodia »

Little Something I've been working on for a few weeks...
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JacksonCougar wrote:I find you usually have great ideas.
JacksonCougar wrote:Ah fuck. Why must you always be right? Why.
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CaptainPoopface
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Re: Program GUI Thread

Post by CaptainPoopface »

That looks really cool, if it is what I think it is...
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XZodia
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Re: Program GUI Thread

Post by XZodia »

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JacksonCougar wrote:I find you usually have great ideas.
JacksonCougar wrote:Ah fuck. Why must you always be right? Why.
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JacksonCougar
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Re: Program GUI Thread

Post by JacksonCougar »

Awesome :]. Is there any chance you'll make the control open sourced?
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XZodia
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Re: Program GUI Thread

Post by XZodia »

Yea, I was planning to make it open sauce =)
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JacksonCougar wrote:I find you usually have great ideas.
JacksonCougar wrote:Ah fuck. Why must you always be right? Why.
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Re: Program GUI Thread

Post by XZodia »

mb?
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There's no actual halo 2 related code in here yet, but the meshes and prefabs were created programmatically.
It should be fairly easy to load in the triangle data from a map...
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JacksonCougar wrote:I find you usually have great ideas.
JacksonCougar wrote:Ah fuck. Why must you always be right? Why.
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XZodia
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Re: Program GUI Thread

Post by XZodia »

Progress....
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JacksonCougar wrote:I find you usually have great ideas.
JacksonCougar wrote:Ah fuck. Why must you always be right? Why.
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XZodia
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Re: Program GUI Thread

Post by XZodia »

Proof of concept:
It may not look like much, but this is a tree from coagulation, imported directly from the map into unity.
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JacksonCougar wrote:I find you usually have great ideas.
JacksonCougar wrote:Ah fuck. Why must you always be right? Why.
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