Contribute™ v1.1

A wealth of applications with which you will need to mod Halo 2.
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XZodia
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Contribute™ v1.1

Post by XZodia »

In a way this program is revolutionary, in that its never been done before in modding...I hope it will solve the current problem of various people all working on there own apps doing the same things...>_<

What I have created here today is a backbone program to try and promote better and easier modding. As it stands it doesn't do anything! However, it does provide tools enough for even novice programs to put a modding applet together. Notice the term applet here.

As far as this program is concerned an applet can be anything you care to add to the program. Applets are loaded at runtime from whatever DLL's it finds in its "Applet" folder. The applets are added each of your map windows for your usage and all the applets in a window share a common MapStream (A custom built map reader/write created by me, which makes it insanely easy to make changes to a map). It also provides a set of classes for dependancies, bitmasks, stringids etc.

It comes with a visual studio template to jump start your applets (Contribute Applet.zip), it should be put in your: "My Documents\Visual Studio 2008\Templates\ProjectTemplates" folder.

I know I said this doesn't do anything, but since I've included a great meta editor which I wrote. It has great RTH features :D Kudoz to xbox7887 for help and YeloDebug.
Also, Jackson made a Screenshot applet and thats included too!

Ideas for applets:
  • Dependacy Swapper
    RTH
    Chunk Cloner
    Bitmap (Internalizer, Injecter etc)
    Model (Internalizer, Injecter etc)
    Sound (Internalizer, Injecter etc)
    ...other RAW things...
    All those single purpose apps you have scattered around your hard disk...
Happy Contributing

32Bit Download: http://www.remnantmods.com/files/xzodia/Contribute%20v1_1.zip
64Bit Download: http://www.remnantmods.com/files/xzodia/Contribute%2064Bit%20v1_1.zip

Applet Repository: viewtopic.php?f=10&t=1255

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JacksonCougar wrote:I find you usually have great ideas.
JacksonCougar wrote:Ah fuck. Why must you always be right? Why.
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XZodia
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Re: Contribute

Post by XZodia »

Meta Editor Preview - (I'm really happy with this cause its the 1st time I've got reflexives to work :P )

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JacksonCougar wrote:I find you usually have great ideas.
JacksonCougar wrote:Ah fuck. Why must you always be right? Why.
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Eaton
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Re: Contribute

Post by Eaton »

This looks very nice. :)
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XZodia
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Re: Contribute

Post by XZodia »

More updatez...

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JacksonCougar wrote:I find you usually have great ideas.
JacksonCougar wrote:Ah fuck. Why must you always be right? Why.
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Re: Contribute

Post by Dragonfire »

Those colors are trippy O.o
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Re: Contribute

Post by Grimdoomer »

There are two problems I see with this. 1) most people code for halo differently, and unless you make the map reading applet extendable, no one is gunna be happy with reading the same info along with anything missed twice. 2) Applet? as in Java? Because I hate java, and even though I am talking a class on it, I for one refuse to program in it.
Don't snort the magic, we need it for the network.
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Re: Contribute

Post by XZodia »

Grimdoomer wrote:unless you make the map reading applet extendable
Of course its extendable, what d'you take me for a noob?
Grimdoomer wrote: 2) Applet? as in Java? Because I hate java
No, a C# dll numb nuts :¬_¬: did you even read my post?
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JacksonCougar wrote:I find you usually have great ideas.
JacksonCougar wrote:Ah fuck. Why must you always be right? Why.
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Re: Contribute - Update Meta Editor v1.0

Post by XZodia »

Updated. Made some changes to the basic libraries and made a better meta editor than entity, which loads the SCNR plugin without issues. :D

Note: Tool and debug options don't currently work
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JacksonCougar wrote:I find you usually have great ideas.
JacksonCougar wrote:Ah fuck. Why must you always be right? Why.
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Re: Contribute - Update Meta Editor v0.9

Post by OwnZ joO »

This is a good idea, hopefully some other people code some stuff for it. The nice thing is that you could use a different "applet" if you prefer one or the other.
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Re: Contribute - Update Meta Editor v0.9

Post by xxpenguinxx »

I can't get the project and template to load in visual studio properly.
DemonicSandwich wrote:See that? You see that how it is highlighted down here but it's not highlighted right there? Ah, I guess that's what I get for pirating it.
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XZodia
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Re: Contribute - Update Meta Editor v0.9

Post by XZodia »

What version are you running?
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JacksonCougar wrote:I find you usually have great ideas.
JacksonCougar wrote:Ah fuck. Why must you always be right? Why.
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Re: Contribute - Update Meta Editor v0.9

Post by xxpenguinxx »

visual studio 2008
DemonicSandwich wrote:See that? You see that how it is highlighted down here but it's not highlighted right there? Ah, I guess that's what I get for pirating it.
In Soviet Russia, DS touches you. Say it again and I'll do more than touch. ~DS -Oh baby
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Re: Contribute - Update Meta Editor v0.9

Post by Zieon Eslador »

Needs to be Visual C# Studio 2008, you know, the green one.
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Re: Contribute - Update Meta Editor v0.9

Post by Eaton »

Zieon Eslador wrote:Needs to be Visual C# Studio 2008, you know, the green one.
Visual C# Express Edition is the full name. :wink:
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Re: Contribute - Update Meta Editor v0.9

Post by XZodia »

or in my case Pro edition >_>
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JacksonCougar wrote:I find you usually have great ideas.
JacksonCougar wrote:Ah fuck. Why must you always be right? Why.
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Re: Contribute - Update Meta Editor v0.9

Post by JacksonCougar »

Student Discounts ;[
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Re: Contribute - Update Meta Editor v0.9

Post by Gary »

JacksonCougar wrote:Student Discounts ;[
5 Finger Discount :|
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Re: Contribute - Update Meta Editor v0.9

Post by XZodia »

dreamspark.com For Freez
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JacksonCougar wrote:I find you usually have great ideas.
JacksonCougar wrote:Ah fuck. Why must you always be right? Why.
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Re: Contribute - Update Meta Editor v0.9

Post by DemonicSandwich »

Gjsdeath wrote:
JacksonCougar wrote:Student Discounts ;[
5 Finger Discount :|
Left-click discount. :|
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Re: Contribute™ v1.0

Post by XZodia »

Ladies and Gentlemen, I give you Contribute™ v1.0!
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JacksonCougar wrote:I find you usually have great ideas.
JacksonCougar wrote:Ah fuck. Why must you always be right? Why.
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Re: Contribute™ v1.0

Post by Eaton »

YES, a RTH feature! :D :shock:
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Re: Contribute™ v1.0

Post by Grimdoomer »

Your meta editor is so god dam slow!
Don't snort the magic, we need it for the network.
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Re: Contribute™ v1.0

Post by Ogrish »

It keeps telling me im poking the wrong map, so i hit load this map, and it froze my xbox.
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Re: Contribute™ v1.0

Post by XZodia »

Grimdoomer wrote:Your meta editor is so god dam slow!
wut =S
Ogrish wrote:It keeps telling me im poking the wrong map, so i hit load this map, and it froze my xbox.
64bit OS Problem, I will do a 64bit build but I don't know if it'll help.
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JacksonCougar wrote:I find you usually have great ideas.
JacksonCougar wrote:Ah fuck. Why must you always be right? Why.
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Re: Contribute™ v1.0

Post by xxpenguinxx »

Grimdoomer wrote:Your meta editor is so god dam slow!
I didn't have problems with the meta editor, other then the normal lag, when scrolling which I only get that in vista, but the tag tree view took like 30secs or so to load everything.
DemonicSandwich wrote:See that? You see that how it is highlighted down here but it's not highlighted right there? Ah, I guess that's what I get for pirating it.
In Soviet Russia, DS touches you. Say it again and I'll do more than touch. ~DS -Oh baby
A cat was licking itself to the sound of potato chips.
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