dothalo source...
- XZodia
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dothalo source...
i remember the dothalo soure being released a while ago but i couldnt find it so...
does anyone have it? and if so please upload it to the source code section
does anyone have it? and if so please upload it to the source code section
- Grimdoomer
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Re: dothalo source...
I have Chr2 if you could use that. Or if you tell me exactly what you need or you are trying to accomplish then I could help further.
Don't snort the magic, we need it for the network.
- XZodia
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Re: dothalo source...
well im writing an app to make to the hassle out of putting new maps on your xbox...
and as part of that im integrating all the main patching systems (sppf, serenity, ppf) and i need dothalo to see how to use the zPPF.dll
and as part of that im integrating all the main patching systems (sppf, serenity, ppf) and i need dothalo to see how to use the zPPF.dll
- Grimdoomer
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Re: dothalo source...
Well when you call to it it should give you teh parameters you need to use it like:
I have never messed around with the patching dlls but it should be close to that, or thats what I would guess.
Code: Select all
zPPF.PatchMap(MapLocation, PatchLocation);
Don't snort the magic, we need it for the network.
- XZodia
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Re: dothalo source...
yea...but it doesnt seem to let me add a reference to it...which would suggest its an unmanaged library
- Prey
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Re: dothalo source...
Correct.. It's made in Native C++... you have to use the "DLLImport" functionality
I did have the dothalo source, and I did post it on Halomods I remember.. only it was deleted because the others who contributed to dothalo weren't happy with the source being released, apparently..
Not sure if I still have it, I'll look..
Prey finds.. Prey sends...
I did have the dothalo source, and I did post it on Halomods I remember.. only it was deleted because the others who contributed to dothalo weren't happy with the source being released, apparently..
Not sure if I still have it, I'll look..
Prey finds.. Prey sends...
- OwnZ joO
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Re: dothalo source...
If you want some code for patching with ppfs in C# I could send it for you.
- Grimdoomer
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- XZodia
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Re: dothalo source...
well i'd certainly like to see c# ppf code but its not essential
right now i need serenity and sppf....
i now serenity can be called to apply a patch without opening but i dont know if it can do the same for creating a patch...and if not i'll have to resort to figuring out the garbeled disassembly
...which i'll have to do for sppf anyway -_-
edit: YAY sppf isnt garbeled...guess i can leave serenity for the moment
right now i need serenity and sppf....
i now serenity can be called to apply a patch without opening but i dont know if it can do the same for creating a patch...and if not i'll have to resort to figuring out the garbeled disassembly
...which i'll have to do for sppf anyway -_-
edit: YAY sppf isnt garbeled...guess i can leave serenity for the moment
- OwnZ joO
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Re: dothalo source...
Yeah the other day I wrote a library for applying and creating ppfs, and then for applying serenity's. I'll test it first, and then post it here, it should work, because I've written the code before, but I rewrote it and haven't tested it since. I would talk to Iron_Forge first if you can get a hold of him and ask him for a version where you can create patches from it, instead of trying to disassemble a protected program.
- XZodia
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Re: dothalo source...
well ive already pm'd him to ask if it can already do it on the command line but he hasnt replied