Block Fort - Mario Kart 64

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Halo0001
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Joined: Sun Jun 21, 2009 8:41 pm

Block Fort - Mario Kart 64

Post by Halo0001 »

Image

Map Information:
[ YES ] __System Link
[ YES ] __Skins
[ YES ] __Injected Models
[ YES ] __Weapon Mods
[ YES ] __Lighting Mods
[ YES ] __Injected Sounds
[ NO ] __Weather Added
[ YES ] __Working Gametypes
[ YES ] __BSP Mods

Base Map: Gemini.map

Introduction
It has been along time since I have posted a mod here, and I know that I said that I had quit modding Halo 2 after I released Hideout 2. But when I saw Yamagushi's cube app this is the first thing that came to mind was this level in Mario Kart 64, so I decided that I would try and see what I could do!

Pictures of the Level

Image

Warp Pipes By: Dootuz
Image

New Mario Style HUD's

Master Chief
Image

Elite
Image

Game Types

3rd Person Assault Bomb By: Dootuz
Image

1st Person Assault Bomb By: Dootuz
Image

King of the Hill Circle
Image

Warthog Skin

Image

Image

Music
When you first spawn you hear "Its a me Mario!"

From then on there are four different classic Mario songs that play in random order which are:

Super Mario 64 Title Music
Mario Kart 64 Block Fort
Wing Cap Theme
Metal Mario Theme

Download
https://www.sendspace.com/file/jg5vs5
(Updated link 5/2015)

Credits

Dootuz - Assault Bomb model, Warp Pipe model, SLC Testing, alot of ideas, shaders
this mod wouldn't be nearly as good with out his help!

Click 16 - Taught me how to edit the Master Chief and the Elite's Shields

Yamagushi and everyone else who helped make custom cubes a reality
Last edited by Halo0001 on Fri May 06, 2016 7:22 pm, edited 3 times in total.
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troymac1ure
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Re: Block Fort - Mario Kart 64

Post by troymac1ure »

Looks stylin'!

The only downfall is I'm gonna guess it's not SLC ?
Gonna have to try it anyways.
Halo0001
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Joined: Sun Jun 21, 2009 8:41 pm

Re: Block Fort - Mario Kart 64

Post by Halo0001 »

It's SLC I fixed all the major problems of it since I posted that question earlier....there are still some minor problems but nothing that should affect game play...oh and have fun playing!!
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Gary
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Re: Block Fort - Mario Kart 64

Post by Gary »

troymac1ure wrote: The only downfall is I'm gonna guess it's not SLC ?
Halo0001 wrote: Map Information:
[ YES ] __System Link
[...]

Looks good, there does seem to be a lack of light though.
Dootuz
Posts: 30
Joined: Sat Dec 20, 2008 3:17 am

Re: Block Fort - Mario Kart 64

Post by Dootuz »

Nice! I loved helping with this mod! The skin... the shaders... the hogs...

Yep it was fun!


EDIT: You fail. You make me spend 3 days on hog skins you didn't even use.
Image
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socrates
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Re: Block Fort - Mario Kart 64

Post by socrates »

3 words....
Check Your PM's
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troymac1ure
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Re: Block Fort - Mario Kart 64

Post by troymac1ure »

troymac1ure wrote: The only downfall is I'm gonna guess it's not SLC ?
Halo0001 wrote: Map Information:
[ YES ] __System Link
[...]
Great! Now I just need to learn to read before posting questions...
I just assumed that you used Onyx and it wasn't SLC.
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DemonicSandwich
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Re: Block Fort - Mario Kart 64

Post by DemonicSandwich »

Heeeeey, didn't I fix SLC on this map? I do recall fixing a very similar map for socrotes a short time back but then I saw that it wasn't even posted by socrates. >_>
You two just happen to have very similar ideas I suppose.

Fixed your links. Luckily link parsing on halomods didn't fuck up the link.
Remember to put [url] tags on your links if you don't want the posting system to rape your links.
You know we do have a few public FTP accounts here. :roll:

Cougar, if you would, put this patch in a better location.

--------------------------------------------------------------------------------

Just played the map and I say the sounds used here is a great touch. Makes you want to race around the map in the warthogs. :D
Few things bug me though like the colors used in the HUD. And the map is just way huge when on foot. Weapons and vehicles are few and far between.
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neodos
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Re: Block Fort - Mario Kart 64

Post by neodos »

Look great!! Good job!

I'll have to play it :mrgreen:
Last edited by neodos on Fri Jun 26, 2009 2:36 pm, edited 1 time in total.
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XZodia
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Re: Block Fort - Mario Kart 64

Post by XZodia »

This looks really good, I love the hill texture!
Image
JacksonCougar wrote:I find you usually have great ideas.
JacksonCougar wrote:Ah fuck. Why must you always be right? Why.
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troymac1ure
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Re: Block Fort - Mario Kart 64

Post by troymac1ure »

I agree with DS here.
I Love the map and to see a whole new map that is SLC is awesome, but it is way too big. I think I may edit it a little and bump the movement speed up on it as well as I find the height seems low (like our in the ground).

Now it just needs some modelled Karts injected, change the grenades to fireballs, make the overshields in the shape of a star and have a jetpack shaped like a leaf that gives MC a tail... :XD:
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DoorM4n
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Re: Block Fort - Mario Kart 64

Post by DoorM4n »

WOW. This is the greatest mod I have ever seen for Halo 2. :D
Image
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